Systems and methods for remote gaming
First Claim
1. A remote gaming method comprising:
- providing a stationary registration terminal within a first regulated gaming venue, the registration terminal having a transceiver for communicating with a mobile gaming device operated by a player within the first regulated gaming venue, the registration terminal being connected in a network with a plurality of gaming machines including a first gaming terminal;
establishing, via the registration terminal, a wireless communications link between the mobile gaming device and the first gaming terminal to play at least a first game;
receiving player control signals by the first gaming terminal from the mobile gaming device to initiate the first game;
carrying out the first game by the first gaming terminal, including determining a final outcome of the first game and any award for the outcome;
transmitting signals from the first gaming terminal to the mobile gaming device identifying the final outcome of the first game and the award; and
limiting the wireless communications link to within a predetermined area within the first regulated gaming venue based on a signal strength of a transmitted wireless signal, wherein the predetermined area is applicable to a plurality of players concurrently remotely playing a plurality of gaming terminals, wherein the step of limiting the wireless communications link within the predetermined area comprises;
periodically controlling the mobile gaming device to communicate between a plurality of transceivers in the first regulated gaming venue;
detecting, by the mobile gaming device, Received Signal Strength Indicator (RSSI) level signals transmitted by the plurality of transceivers to the mobile gaming device, the Received Signal Strength Indicator (RSSI) level signals conveying a distance between the mobile gaming device to each of the transceivers;
processing, by the mobile gaming device, the Received Signal Strength Indicator (RSSI) level signals transmitted by the plurality of transceivers to generate processed Received Signal Strength Indicator (RSSI) level signals;
using the processed Received Signal Strength Indicator (RSSI) level signals generated by the mobile gaming device to determine whether the mobile gaming device is within the predetermined area within the first regulated gaming venue; and
if it is determined that the mobile gaming device is outside of the predetermined area, blocking the mobile gaming device from carrying out the first game.
3 Assignments
0 Petitions
Accused Products
Abstract
A mobile gaming device may be a player'"'"'s own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. Registration for the mobile device may be via a registration terminal connected in a network with a plurality of gaming terminals. The mobile device may communicate wirelessly with the registration terminal, and the registration terminal then communicates with the played gaming terminal via the network. The mobile device may select to play games offered by any available gaming terminal. The gaming terminals may be gaming machines. The registration terminal may also be a cashing out terminal and print a ticket.
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Citations
29 Claims
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1. A remote gaming method comprising:
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providing a stationary registration terminal within a first regulated gaming venue, the registration terminal having a transceiver for communicating with a mobile gaming device operated by a player within the first regulated gaming venue, the registration terminal being connected in a network with a plurality of gaming machines including a first gaming terminal; establishing, via the registration terminal, a wireless communications link between the mobile gaming device and the first gaming terminal to play at least a first game; receiving player control signals by the first gaming terminal from the mobile gaming device to initiate the first game; carrying out the first game by the first gaming terminal, including determining a final outcome of the first game and any award for the outcome; transmitting signals from the first gaming terminal to the mobile gaming device identifying the final outcome of the first game and the award; and limiting the wireless communications link to within a predetermined area within the first regulated gaming venue based on a signal strength of a transmitted wireless signal, wherein the predetermined area is applicable to a plurality of players concurrently remotely playing a plurality of gaming terminals, wherein the step of limiting the wireless communications link within the predetermined area comprises; periodically controlling the mobile gaming device to communicate between a plurality of transceivers in the first regulated gaming venue; detecting, by the mobile gaming device, Received Signal Strength Indicator (RSSI) level signals transmitted by the plurality of transceivers to the mobile gaming device, the Received Signal Strength Indicator (RSSI) level signals conveying a distance between the mobile gaming device to each of the transceivers; processing, by the mobile gaming device, the Received Signal Strength Indicator (RSSI) level signals transmitted by the plurality of transceivers to generate processed Received Signal Strength Indicator (RSSI) level signals; using the processed Received Signal Strength Indicator (RSSI) level signals generated by the mobile gaming device to determine whether the mobile gaming device is within the predetermined area within the first regulated gaming venue; and if it is determined that the mobile gaming device is outside of the predetermined area, blocking the mobile gaming device from carrying out the first game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27)
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28. A remote gaming system comprising one or more processors and one or more data storage devices storing one or more sequences of instructions which, when executed by the one or more processors, causes the one or more processors to:
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provide a stationary registration terminal within a first regulated gaming venue, the registration terminal having a transceiver for communicating with a mobile gaming device operated by a player within the first regulated gaming venue, the registration terminal being connected in a network with a plurality of gaming machines including a first gaming terminal; establish, via the registration terminal, a wireless communications link between the mobile gaming device and the first gaming terminal to play at least a first game; receive player control signals by the first gaming terminal from the mobile gaming device to initiate the first game; carry out the first game by the first gaming terminal, including determining a final outcome of the first game and any award for the outcome; and transmit signals from the first gaming terminal to the mobile gaming device identifying the final outcome of the first game and the award; and limit the wireless communications link to within a predetermined area within the first regulated gaming venue based on a signal strength of a transmitted wireless signal, wherein the predetermined area is applicable to a plurality of players concurrently remotely playing a plurality of gaming terminals; periodically control the mobile gaming device to communicate between a plurality of transceivers in the first regulated gaming venue; detect, by the mobile gaming device, Received Signal Strength Indicator (RSSI) level signals transmitted by the plurality of transceivers to the mobile gaming device, the Received Signal Strength Indicator (RSSI) level signals conveying a distance between the mobile gaming device to each of the transceivers; process, by the mobile gaming device, the Received Signal Strength Indicator (RSSI) level signals transmitted by the plurality of transceivers to generate processed Received Signal Strength Indicator (RSSI) level signals; use the processed Received Signal Strength Indicator (RSSI) level signals generated by the mobile gaming device to determine whether the mobile gaming device is within the predetermined area within the first regulated gaming venue; and if it is determined that the mobile gaming device is outside of the predetermined area, block the mobile gaming device from carrying out the first game.
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29. A non-transitory computer-readable storage medium storing one or more sequences of instructions which, when executed by one or more processors, causes the one or more processors to perform a method of remote gaming, the method comprising:
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providing a stationary registration terminal within a first regulated gaming venue, the registration terminal having a transceiver for communicating with a mobile gaming device operated by a player within the first regulated gaming venue, the registration terminal being connected in a network with a plurality of gaming machines including a first gaming terminal; establishing, via the registration terminal, a wireless communications link between the mobile gaming device and the first gaming terminal to play at least a first game; receiving player control signals by the first gaming terminal from the mobile gaming device to initiate the first game; carrying out the first game by the first gaming terminal, including determining a final outcome of the first game and any award for the outcome; transmitting signals from the first gaming terminal to the mobile gaming device identifying the final outcome of the first game and the award; and limiting the wireless communications link to within a predetermined area within the first regulated gaming venue based on a signal strength of a transmitted wireless signal, wherein the predetermined area is applicable to a plurality of players concurrently remotely playing a plurality of gaming terminals; periodically controlling the mobile gaming device to communicate between a plurality of transceivers in the first regulated gaming venue; detecting, by the mobile gaming device, Received Signal Strength Indicator (RSSI) level signals transmitted by the plurality of transceivers to the mobile gaming device, the Received Signal Strength Indicator (RSSI) level signals conveying a distance between the mobile gaming device to each of the transceivers; processing, by the mobile gaming device, the Received Signal Strength Indicator (RSSI) level signals transmitted by the plurality of transceivers to generate processed Received Signal Strength Indicator (RSSI) level signals; using the processed Received Signal Strength Indicator (RSSI) level signals generated by the mobile gaming device to determine whether the mobile gaming device is within the predetermined area within the first regulated gaming venue; and if it is determined that the mobile gaming device is outside of the predetermined area, blocking the mobile gaming device from carrying out the first game.
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Specification