Social network data analysis to generate incentives for online gaming
First Claim
1. A method comprising:
- determining whether a first game is being accessed by a user;
accessing a user profile of the user when the user is accessing the first game;
accessing a social graph associated with the user profile of the user, the social graph providing user profiles of social network friends of the user, the social network friends and the user being members of a social network;
determining a use profile of a second game that is accessed by the social network friends of the user;
generating a notification regarding recommending the second game to the user based on the use profile of the second game, the notification including an offer incentive associated with recommending the second game to the user, the offer incentive indicating a reward for recommending the second game to the user;
sending via a computer network the notification to one or more of the social network friends;
receiving an indication that a recommendation of the second game is to be sent from one of the social network friends to the user;
sending via the computer network the recommendation of the second game with an identity of a network to the user in response to receiving the indication that the recommendation is to be sent from the one of the social network friends to the user, wherein said sending of the recommendation is performed to display the identity of the network as a portion of the recommendation, wherein the network is used by the one of the social network friends to access the second game and is different from the social network;
sending via the computer network the reward to the one of the social network friends after sending the recommendation,wherein the method is executed by one or more processors.
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Abstract
Systems and methods for processing recommendations of online games to friends of social network are described. A method for processing recommendations includes identifying a gaming session of a user on an online game provider network, accessing a use profile of the user for the online games of the online game provider network, and accessing a social graph of the user to identify friends of the user and respective friend profiles from the social network. The method further includes producing a recommendation of an online game. The recommendation includes an identification of a target friend of the user and is being provided by examination of the use profile of the user and friend profiles in the social graph. The method includes providing the recommendation to the user. The recommendation also includes an offer incentive to the user to share the recommendation with the target friend.
10 Citations
20 Claims
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1. A method comprising:
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determining whether a first game is being accessed by a user; accessing a user profile of the user when the user is accessing the first game; accessing a social graph associated with the user profile of the user, the social graph providing user profiles of social network friends of the user, the social network friends and the user being members of a social network; determining a use profile of a second game that is accessed by the social network friends of the user; generating a notification regarding recommending the second game to the user based on the use profile of the second game, the notification including an offer incentive associated with recommending the second game to the user, the offer incentive indicating a reward for recommending the second game to the user; sending via a computer network the notification to one or more of the social network friends; receiving an indication that a recommendation of the second game is to be sent from one of the social network friends to the user; sending via the computer network the recommendation of the second game with an identity of a network to the user in response to receiving the indication that the recommendation is to be sent from the one of the social network friends to the user, wherein said sending of the recommendation is performed to display the identity of the network as a portion of the recommendation, wherein the network is used by the one of the social network friends to access the second game and is different from the social network; sending via the computer network the reward to the one of the social network friends after sending the recommendation, wherein the method is executed by one or more processors. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A system comprising:
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a memory device for storing a first game and a second game; a processor coupled to the memory device, the processor for; determining whether the first game is being accessed by a user; accessing a user profile of the user when the user is accessing the first game; accessing a social graph associated with the user profile of the user, the social graph providing user profiles of social network friends of the user, the social network friends and the user being members of a social network; determining a use profile of the second game that is accessed by the social network friends of the user; generating a notification regarding recommending the second game to the user based on the use profile of the second game, the notification including an offer incentive associated with recommending the second game to the user, the offer incentive indicating a reward for recommending the second game to the user; sending via a computer network the notification to one or more of the social network friends; receiving an indication that a recommendation of the second game is to be sent from one of the social network friends to the user; sending via the computer network the recommendation of the second game with an identity of a network to the user in response to receiving the indication that the recommendation is to be sent from the one of the social network friends to the user, wherein said sending of the recommendation is performed to display the identity of the network as a portion of the recommendation, wherein the network is used by the one of the social network friends to access the second game and is different from the social network; sending via the computer network the reward to the one of the social network friends after sending the recommendation. - View Dependent Claims (10, 11, 12, 13, 14, 15)
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16. A non-transitory computer-readable medium storing a program causing a computer to execute instructions, the instructions comprising:
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determining whether a first game is being accessed by a user; accessing a user profile of the user when the user is accessing the first game; accessing a social graph associated with the user profile of the user, the social graph providing user profiles of social network friends of the user, the social network friends and the user being members of a social network; determining a use profile of a second game that is accessed by the social network friends of the user; generating a notification regarding recommending the second game to the user based on the use profile of the second game, the notification including an offer incentive associated with recommending the second game to the user, the offer incentive indicating a reward for recommending the second game to the user; sending via a computer network the notification to one or more of the social network friends; receiving an indication that a recommendation of the second game is to be sent from one of the social network friends to the user; sending via the computer network the recommendation of the second game with an identity of a network to the user in response to receiving the indication that the recommendation is to be sent from the one of the social network friends to the user, wherein said sending of the recommendation is performed to display the identity of the network as a portion of the recommendation, wherein the network is used by the one of the social network friends to access the second game and is different from the social network; sending the reward to the one of the social network friends after sending the recommendation. - View Dependent Claims (17, 18, 19, 20)
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Specification