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System and method for automatic calculation of scene geometry in crowded video scenes

  • US 9,576,204 B2
  • Filed: 03/24/2015
  • Issued: 02/21/2017
  • Est. Priority Date: 03/24/2015
  • Status: Active Grant
First Claim
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1. A method for automatic calculation of scene geometry, comprising:

  • receiving, by a processor, a video stream including a plurality of video frames;

    dividing, by the processor, a video frame into blocks;

    determining a vertical vanishing point of the video stream based on a dominant orientation of detected edges in the blocks;

    estimating a horizon and scale of the video stream based on optical flow of pixels between two consecutive video frames; and

    detecting a set of human heads in a video frame of the video stream based on the estimated horizon and scale of the video stream.

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