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Leveraging a multitude of dynamic camera footage to enable a user positional virtual camera

  • US 9,576,394 B1
  • Filed: 12/31/2013
  • Issued: 02/21/2017
  • Est. Priority Date: 04/10/2013
  • Status: Expired due to Fees
First Claim
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1. A method for virtual camera media comprising:

  • identifying a virtual camera within a volumetric model of a real world environment during an event occurring within the real world environment, wherein the virtual camera is associated with at least one of a location and an orientation within the real world environment;

    presenting an interactive map of the real world environment within the interface, wherein the map has a one-to-one correspondence with the volumetric model; and

    receiving user input for the location of the virtual camera responsive to selection of a point within the map;

    constructing a virtual stream for the virtual camera, wherein the field of view of the stream comprises of video obtained from at least two cameras present within the real world environment and video not captured by a camera within the real world environment, wherein the video field point of view corresponds to at least one of the location and orientation of the virtual camera; and

    presenting the virtual stream of the virtual camera within an interface of computing device responsive to the constructing.

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