Sharing television and video programming through social networking
First Claim
Patent Images
1. A system, comprising:
- a first interface operable to communicate with a content source;
a second interface operable to communicate with a display device; and
a third interface operable to communicate with a social-networking system;
wherein the system is operable to;
receive a first video stream from the content source using the first interface;
receive social content from the social-networking system using the third interface, the social content from a social graph of the social-networking system, the social graph comprising a plurality of nodes and edges connecting the nodes, the nodes comprising;
user nodes that are each associated with a particular user of the social-networking system; and
content nodes that are each associated with particular media content;
determine whether the received social content is relevant to video content within the first video stream;
place the received social content in the video content within the first video stream if it is determined that the received social content is relevant to the video content;
generate a modified video stream using at least the first video stream and the social content; and
send the modified video stream to the display device using the second interface.
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Abstract
In particular embodiments, a social TV dongle receives a first video stream from a content source using a first interface and receives social content from a social-networking system using a second interface. The social TV dongle generates a modified video stream using at least the first video stream and the social content and sends the modified video stream to a display device using a third interface.
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Citations
16 Claims
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1. A system, comprising:
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a first interface operable to communicate with a content source; a second interface operable to communicate with a display device; and a third interface operable to communicate with a social-networking system; wherein the system is operable to; receive a first video stream from the content source using the first interface; receive social content from the social-networking system using the third interface, the social content from a social graph of the social-networking system, the social graph comprising a plurality of nodes and edges connecting the nodes, the nodes comprising; user nodes that are each associated with a particular user of the social-networking system; and content nodes that are each associated with particular media content; determine whether the received social content is relevant to video content within the first video stream; place the received social content in the video content within the first video stream if it is determined that the received social content is relevant to the video content; generate a modified video stream using at least the first video stream and the social content; and send the modified video stream to the display device using the second interface.
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2. The system of claim 1, wherein the first and second interfaces comprise a High-Definition Multimedia Interface (HDMI).
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3. The system of claim 1, wherein the content source comprises one of:
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a set-top box (STB); a digital video recorder (DVR); a gaming console; and a device configured to provide access to content from an over-the-top (OTT) content provider.
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4. A system, comprising:
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a first interface operable to communicate with a content source; a second interface operable to communicate with a display device; and a third interface operable to communicate with a social-networking system; wherein the system is operable to; receive a first video stream from the content source using the first interface; receive social content from the social-networking system using the third interface, the social content from a social graph of the social-networking system, the social graph comprising a plurality of nodes and edges connecting the nodes, the nodes comprising; user nodes that are each associated with a particular user of the social-networking system; and content nodes that are each associated with particular media content; generate a modified video stream using at least the first video stream and the social content; and send the modified video stream to the display device using the second interface; wherein; the social content is time-stamped with a time corresponding to a particular point of video content; and generating the modified video stream comprises placing the time-stamped social content at the particular point of the video content within the first video stream.
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5. The system of claim 1, further comprising a fourth interface operable to communicate with a mobile device of a user of the social-networking system.
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6. The system of claim 5, wherein the system is further operable to:
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receive an indication from the user via the fourth interface that the user has checked in; and send information to the social-networking system via the third interface indicating that the user has checked in.
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7. The system of claim 1, wherein the system is further operable to:
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capture a unique identifier of a user product of a user; and send the captured unique identifier of the user product to the social-networking system.
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8. The system of claim 7, wherein the social content comprises an advertisement relevant to the user product associated with the captured unique identifier.
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9. The system of claim 7, wherein the unique identifier comprises one of:
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a Media Access Control (MAC) address captured via BLUETOOTH; a MAC address captured via WIFI; and an identification captured via High-Definition Multimedia Interface (HDMI).
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10. The system of claim 1, further comprising one or more infrared (IR) interfaces operable to receive first IR instructions from a remote control device and to send second IR instructions to the content source.
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11. A method comprising:
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by a dongle of a social-networking system, receiving a first video stream from a content source communicatively coupled to the dongle; by the dongle of the social-networking system, receiving social content from the social-networking system, the social content from a social graph of the social-networking system, the social graph comprising a plurality of nodes and edges connecting the nodes, the nodes comprising; user nodes that are each associated with a particular user of the social-networking system; and content nodes that are each associated with particular media content; by the dongle of the social-networking system, determining whether the received social content is relevant to video content within the first video stream; by the dongle of the social-networking system, placing the received social content in the video content within the first video stream if it is determined that the social content is relevant to the video content; by the dongle of the social-networking system, generating a modified video stream using at least the first video stream and the social content; and by the dongle of the social-networking system, sending the modified video stream for display on a display device communicatively coupled to the dongle.
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12. The method of claim 11, wherein the dongle of the social-networking system comprises:
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a first High-Definition Multimedia Interface (HDMI) operable to communicatively couple the dongle to the content source; a second HDMI operable to communicatively couple the dongle to the display device; and a transceiver operable to communicatively couple the dongle to the social-networking system.
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13. One or more computer-readable non-transitory storage media in a computing system, the media embodying logic that is operable when executed to:
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receive a first video stream from a content source communicatively coupled to the computing system; receive social content from a social-networking system, the social content from a social graph of the social-networking system, the social graph comprising a plurality of nodes and edges connecting the nodes, the nodes comprising; user nodes that are each associated with a particular user of the social-networking system; and content nodes that are each associated with particular media content; generate a modified video stream using at least the first video stream and the social content; send the modified video stream for display on a display device communicatively coupled to the computing system; capture a unique identifier of a user product of a user; and send the captured unique identifier of the user product to the social-networking system; wherein; the social content is time-stamped with a time corresponding to a particular point of video content; and generating the modified video stream comprises placing the time-stamped social content at the particular point of the video content within the first video stream.
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14. The media of claim 13, wherein the social content comprises an advertisement relevant to the user product associated with the captured unique identifier.
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15. The media of claim 13, wherein the unique identifier comprises one of:
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a Media Access Control (MAC) address captured via BLUETOOTH; a MAC address captured via WIFI; and an identification captured via a High-Definition Multimedia Interface (HDMI).
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16. One or more computer-readable non-transitory storage media in a computing system, the media embodying logic that is operable when executed to:
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receive a first video stream from a content source communicatively coupled to the computing system; receive social content from a social-networking system, the social content from a social graph of the social-networking system, the social graph comprising a plurality of nodes and edges connecting the nodes, the nodes comprising; user nodes that are each associated with a particular user of the social-networking system; and content nodes that are each associated with particular media content; determine whether the received social content is relevant to video content within the first video stream; generate a modified video stream by placing the received social content in the video content within the first video stream if it is determined that the received social content is relevant to the video content within the first video stream; and send the modified video stream for display on a display device communicatively coupled to the computing system.
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Specification