Device for mapping physical world with virtual information
First Claim
1. A device, comprising:
- one or more processors to;
determine a geographic location of a user device;
determine, based on the geographic location of the user device and based on an object location associated with an object, that the user device is within a threshold distance of the object;
determine that the user device is inside a structure that includes a plurality of objects based on determining that the user device is within the threshold distance of the object,the plurality of objects including the object, andthe structure being a stadium;
receive, from the user device, an image, of a player inside the stadium, captured by a camera, associated with the user device, directed, by a user, at the player after determining that the user device is within the threshold distance of the object,the player being the object;
analyze, based on receiving the image of the object and based on the user device being inside the structure, the image for characteristics specific to the player;
determine, based on analyzing the image for the characteristics, object information associated with the player; and
provide the object information, for display on the user device, based on determining the object information,the object information including information regarding a quantity of interactions of the player with other players.
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Abstract
A device is configured to determine a geographic location of a user device and determine, based on the geographic location of the user device, that the user device is within a threshold distance of a structure that includes a quantity of objects. The device is configured to receive, from the user device, an image of an object of the quantity of objects, and analyze, based on receiving the image of the object and based on the user device being within the threshold distance of the structure, the image to identify the object. The device is configured to receive user information associated with the user device, determine, based on the user information, object information associated with the object; and provide the object information for display on the user device.
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Citations
20 Claims
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1. A device, comprising:
one or more processors to; determine a geographic location of a user device; determine, based on the geographic location of the user device and based on an object location associated with an object, that the user device is within a threshold distance of the object; determine that the user device is inside a structure that includes a plurality of objects based on determining that the user device is within the threshold distance of the object, the plurality of objects including the object, and the structure being a stadium; receive, from the user device, an image, of a player inside the stadium, captured by a camera, associated with the user device, directed, by a user, at the player after determining that the user device is within the threshold distance of the object, the player being the object; analyze, based on receiving the image of the object and based on the user device being inside the structure, the image for characteristics specific to the player; determine, based on analyzing the image for the characteristics, object information associated with the player; and provide the object information, for display on the user device, based on determining the object information, the object information including information regarding a quantity of interactions of the player with other players. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A non-transitory computer-readable medium storing instructions, the instructions comprising:
one or more instructions that, when executed by a processor, cause the processor to; determine a geographic location of a user device; determine, based on the geographic location of the user device and based on an object location associated with an object, that the user device is within a threshold distance of the object; determine that the user device is inside a structure that includes a plurality of objects based on determining that the user device is within the threshold distance of the object, the plurality of objects including the object; receive, from the user device, an image, of a player inside the structure, captured by a camera directed, by a user, at the player after determining that the user device is within the threshold distance of the object, the player being the object; analyze the image to identify the object; determine object information associated with the object; and provide the object information for display on the user device, the object information including information regarding a quantity of interactions of the player with other players. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A method, comprising:
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determining, by a device, a geographic location of a user device; determining, by the device, based on the geographic location of the user device, and based on an object location associated with the object, that the user device is within a threshold distance of the object; determining, by the device, that the user device is within a boundary of a structure that houses a plurality of objects based on determining that the user device is within the threshold distance of the object, the plurality of objects including the object; receiving, by the device and from the user device, an image, of a player inside the structure, captured by a camera directed, by a user, at the player, the player being the object; analyzing, by the device, the image to identify the object; determining, by the device, object information associated with the object; and providing, by the device, the object information for display on the user device, the object information including information regarding a quantity of interactions of the player with other players. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification