Controlling a user interface of a computer device
First Claim
1. A computer device having:
- a user interface configured to display user actuatable game elements, each game element supported by a respective tile, and to detect user input when a user engages with a game element;
a processor configured to receive a detected user input and on detecting a match game condition to control the user interface to remove at least three game elements from the display and to provide on the user interface replacement user actuatable game elements supported by respective tiles, wherein the processor is configured to generate a graphical representation of the manner of providing each replacement game element governed by a tile associated with each game element, wherein each tile has a selectable physics which controls at least one of (i) the direction in which it moves to replenish a vacancy left by the removed user game elements; and
(ii) the speed at which it moves to replenish the vacancy,wherein the user interface is configured under the control of the processor to display the game element on each tile with a visual indication of the selected physics of the tile.
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Accused Products
Abstract
A computer device has user interface configured to display user actuatable game elements and to detect user input when a user engages with a game element; and a processor configured to receive a detected user input and on detecting a match game condition to control the user interface to remove at least three game elements from the display and to provide on the user interface replacement user actuatable game elements, wherein the manner of providing each replacement game element has a graphical representation governed by a tile associated with each game element, wherein each tile has a selectable physics which controls at least one of (i) the direction in which it moves to replenish a vacancy left by the removed user game elements; and (ii) the speed at which it moves to replenish the vacancy.
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Citations
33 Claims
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1. A computer device having:
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a user interface configured to display user actuatable game elements, each game element supported by a respective tile, and to detect user input when a user engages with a game element; a processor configured to receive a detected user input and on detecting a match game condition to control the user interface to remove at least three game elements from the display and to provide on the user interface replacement user actuatable game elements supported by respective tiles, wherein the processor is configured to generate a graphical representation of the manner of providing each replacement game element governed by a tile associated with each game element, wherein each tile has a selectable physics which controls at least one of (i) the direction in which it moves to replenish a vacancy left by the removed user game elements; and
(ii) the speed at which it moves to replenish the vacancy,wherein the user interface is configured under the control of the processor to display the game element on each tile with a visual indication of the selected physics of the tile. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A computer implemented method of controlling a user interface responsive to user engagement with displayed game elements on the interface, each game element supported by a respective tile, the method comprising the following steps implemented by a processor of a computer device;
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detecting a match game condition of at least three game elements responsive to user input; generating replacement game elements supported by respective tiles to be displayed, each game element associated with a tile; selecting a physics for each tile; controlling a graphical representation on the user interface of replacing the game element based on the selected tile physics, wherein the tile physics controls at least one of (i) the direction in which it moves to replenish the vacancy left by the removed game elements; and
(ii) the speed at which it moves to replenish the vacancy; anddisplaying the game element on each tile with a visual indication of the selected physics of the tile. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28)
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29. A computer device having:
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a user interface configured to generate a game board having game elements for display for engagement by a user, each game element supported by a respective tile and each tile having selectable game physics; and a processor configured to control the user interface responsive to user engagement with the game element supported by respective tiles to remove from the display game elements on detection of a match game condition and to provide replacement game elements on the display, wherein a portion of the game board is displayed, including the replacement game elements, said portion being controlled to change by a scrolling action whereby enabling portion of the game board is newly displayed and a previously displayed portion of the game board is removed from the display; wherein the game element is displayed on each tile with a visual indication of the selected physics of the tile. - View Dependent Claims (31, 32)
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30. A method of controlling a user interface in a computer device to show a portion of a match three game board and to scroll the game board to show different portions responsive to user input at the user interface to detect and activate matched game elements.
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33. A computer device having:
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a user interface configured to display user game elements, each game element supported by a respective tile, and to detect user input when a user engages with a game element; and a processor configured to receive a detected user input and on detecting a game condition to control the user interface to provide a graphical representation of one or more game elements, wherein movement of one or more game elements is controlled by a selectable physics which controls the direction in which it moves wherein the user interface is configured under the control of the processor to display the game element on each tile with a visual indication of the selected physics of the tile.
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Specification