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Method for implementing a computer game

  • US 9,592,444 B2
  • Filed: 09/17/2013
  • Issued: 03/14/2017
  • Est. Priority Date: 09/17/2012
  • Status: Active Grant
First Claim
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1. A method for controlling the generation and transmission of notifications provided by a computing device comprising a processor, a display, a memory, and a network interface, the method comprising executing on the processor the steps of:

  • controlling the display to show game graphics for a computer, where the computer game is configured be accessed or played using a social network application or environment;

    automatically generating a notification when a player is stuck at a level for of the computer game more than a defined time or after more than a defined number of attempts to pass that level;

    controlling the network interface to transmit the notification via a communications network to one or more social network contacts;

    subsequently, receiving a message providing at least one of;

    a life for said game, a move for said game, or an activatable in game item for use when playing said game; and

    using said provided life, said provided move, or said provided activatable in game item for further game play.

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