Electronic gaming device
First Claim
Patent Images
1. An electronic gaming device comprising:
- a card reader configured to assist in identifying a player;
a memory including a plurality of predetermined betting structures relating to possible game outcomes for different combinations of live table games to be played at a plurality of live gaming tables hosting live table games that take place concurrently, wherein each of the live table games includes wagers, a live dealer, and use of one or more physical game objects for the play of a live table game;
a processor configured to generate contingent gaming options based on the plurality of predetermined betting structures, said processor being further configured to receive one or more selected contingent gaming options and a contingent wager from at least one player based on the one or more selected contingent gaming options, wherein the contingent wager is obtained from credits available to the player identified using the card reader, wherein the contingent wager is a conditional wager on future game play that becomes active if a triggering pattern that is defined by the one or more selected contingent gaming options occurs after the one or more selected contingent gaming options and the contingent wager are received from the at least one player and before the future game play occurs, wherein the triggering pattern comprises a specific pattern of game outcomes over multiple different games across the plurality of live gaming tables;
a network interface configured to receive video streams from the plurality of live gaming tables;
a display configured to display at least one video stream from the plurality of live gaming tables, and configured to display an indication of credits available to the player identified using the card reader; and
an input device configured to receive wagering data.
2 Assignments
0 Petitions
Accused Products
Abstract
Examples disclosed herein relate to systems and methods, which may receive a video stream from one or more gaming tables. The systems and methods may display the video stream from the one or more gaming tables on the electronic gaming device and generate gaming options based on data relating to the one or more gaming tables. The gaming options may be based on predetermined betting structures relating to future game play results. The systems and methods may display the gaming options.
105 Citations
39 Claims
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1. An electronic gaming device comprising:
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a card reader configured to assist in identifying a player; a memory including a plurality of predetermined betting structures relating to possible game outcomes for different combinations of live table games to be played at a plurality of live gaming tables hosting live table games that take place concurrently, wherein each of the live table games includes wagers, a live dealer, and use of one or more physical game objects for the play of a live table game; a processor configured to generate contingent gaming options based on the plurality of predetermined betting structures, said processor being further configured to receive one or more selected contingent gaming options and a contingent wager from at least one player based on the one or more selected contingent gaming options, wherein the contingent wager is obtained from credits available to the player identified using the card reader, wherein the contingent wager is a conditional wager on future game play that becomes active if a triggering pattern that is defined by the one or more selected contingent gaming options occurs after the one or more selected contingent gaming options and the contingent wager are received from the at least one player and before the future game play occurs, wherein the triggering pattern comprises a specific pattern of game outcomes over multiple different games across the plurality of live gaming tables; a network interface configured to receive video streams from the plurality of live gaming tables; a display configured to display at least one video stream from the plurality of live gaming tables, and configured to display an indication of credits available to the player identified using the card reader; and an input device configured to receive wagering data. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. A method of providing gaming options via an electronic gaming device comprising:
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identifying a player using a card reader; displaying an indication of credits available for use on the electronic gaming device by the player; receiving at least one video stream from a plurality of live gaming tables hosting live table games that take place concurrently, wherein each live table game includes wagers, a live dealer, and use of one or more physical game objects for the play of a live table game; displaying the at least one video stream from the plurality of live gaming tables on the electronic gaming device; generating contingent gaming options automatically using a processor based on data relating to the plurality of live gaming tables, the contingent gaming options being based on predetermined betting structures relating to possible game outcomes for different combinations of live table games to be played at the plurality of live gaming tables, and wherein one or more of said contingent gaming options may be selected and used by a player to make a contingent wager based thereupon, wherein the contingent wager is obtained from the credits available to the player identified using the card reader, wherein the contingent wager is a conditional wager on future game play that becomes active if a triggering pattern that is defined by the one or more selected contingent gaming options occurs after the contingent wager is received from the player and before the future game play occurs, wherein the triggering pattern reflects a particular outcome pattern of game outcomes over multiple different games across the plurality of live gaming tables; and displaying the contingent gaming options. - View Dependent Claims (18, 19, 20, 21, 22)
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23. An electronic gaming system comprising:
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a server including a server memory and a server processor, the server configured to receive at least one video stream from a plurality of gaming tables, the server configured to transmit at least one video stream to at least one electronic gaming device, and configured to record credits for use at the at least one electronic gaming device including credits collected by a credit device that accepts physical cash or vouchers; the server memory including a plurality of predetermined betting structures relating to future game outcomes at the plurality of gaming tables; the server processor configured to generate gaming options based on the plurality of predetermined betting structures relating to future game outcomes, said processor being further configured to receive one or more selected gaming options and a contingent wager from a player based on the one or more selected gaming options, wherein the contingent wager is obtained from the credits that are at least in part made available to the player via the credit device, wherein the contingent wager is a conditional wager on future game play that only becomes active if a triggering pattern that is defined by the one or more selected gaming options occurs after the contingent wager is received from the player and before the future game occurs, wherein the triggering pattern reflects a particular outcome pattern of game outcomes over multiple different games across the plurality of gaming tables; the server processor configured to identify a result of the contingent wager which is dependent on the future game play, and distribute additional credits for use at the electronic gaming device if contingent wager from the player is successful; and the at least one electronic gaming device including a memory, a processor, a network interface, a display configured to display at least one video stream received from the server, and an input device configured to receive wagering data. - View Dependent Claims (24, 25, 26, 27, 28, 29, 30, 31, 32, 33)
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34. A method of providing gaming options via an electronic gaming device comprising:
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collecting credits for use at the electronic gaming device, the electronic gaming device including a credit device configured to collect the credits by accepting physical cash or vouchers; receiving at least one video stream from a plurality of gaming tables; displaying the at least one video stream from the plurality of gaming tables on the electronic gaming device; generating gaming options automatically using a processor based on data relating to the plurality of gaming tables, the gaming options being based on at least predetermined betting structures relating to future game play outcomes; displaying the gaming options; receiving a selection of one or more of the gaming options; receiving a contingent wager from a player, wherein the contingent wager is obtained from the credits that are at least in part made available to the player via the credit device, wherein the contingent wager is a conditional wager on future game play that only becomes active if a triggering event based on at least the one or more selected gaming options occurs after the contingent wager is received and before the future game play occurs, wherein the triggering event reflects a particular outcome pattern of game outcomes over multiple different games across the plurality of gaming tables; subsequently receiving a result of the contingent wager which is dependent on the future game play; and receiving additional credits for the player if contingent wager from the player is successful. - View Dependent Claims (35, 36, 37, 38, 39)
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Specification