Systems and methods for generating video hints for segments within an interactive video gaming environment
First Claim
1. A method for providing hints, the method comprising:
- generating a display of a video game comprising a series of segments, wherein the video game is received from a first source;
determining that a segment of the series of segments corresponds to a current level of progress of a user in the video game, wherein determining that the segment of the series of segments corresponds to the current level of progress of the user comprises;
determining, using the processing circuitry, a characteristic associated with a current player position;
retrieving, from a second source, an information table comprising a plurality of characteristics associated with the series of segments in the video game; and
comparing the characteristic with the plurality of characteristics to determine that the segment of the series of segments corresponds to the current level of progress;
comparing, using processing circuitry, the current level of progress to a threshold level of progress;
in response to the comparing, determining that the current level of progress is lower than the threshold level of progress;
in response to the determining that the current level of progress is lower than the threshold level of progress, automatically retrieving from the second source a hint video that provides a hint for the segment; and
in response to the automatically retrieving the hint video, automatically generating a display of the retrieved hint video to the user.
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Accused Products
Abstract
Systems and methods for generating hints for a player with an interactive video gaming environment are provided. A plurality of videos from users is received at a remote server. Each of the plurality of videos includes a hint that corresponds to a different one of a plurality of segments within the interactive video gaming environment. An action relating to game play in the interactive video gaming environment is received at the remote server from player equipment. A determination is made as to whether the action is associated with one of the plurality of segments. In response to determining the action is associated with one of the plurality of segments, one of the plurality of videos that includes the hint that corresponds to the one of the plurality of segments associated with the action is selected. The selected one of the plurality of videos is transmitted to the player equipment.
51 Citations
20 Claims
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1. A method for providing hints, the method comprising:
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generating a display of a video game comprising a series of segments, wherein the video game is received from a first source; determining that a segment of the series of segments corresponds to a current level of progress of a user in the video game, wherein determining that the segment of the series of segments corresponds to the current level of progress of the user comprises; determining, using the processing circuitry, a characteristic associated with a current player position; retrieving, from a second source, an information table comprising a plurality of characteristics associated with the series of segments in the video game; and comparing the characteristic with the plurality of characteristics to determine that the segment of the series of segments corresponds to the current level of progress; comparing, using processing circuitry, the current level of progress to a threshold level of progress; in response to the comparing, determining that the current level of progress is lower than the threshold level of progress; in response to the determining that the current level of progress is lower than the threshold level of progress, automatically retrieving from the second source a hint video that provides a hint for the segment; and in response to the automatically retrieving the hint video, automatically generating a display of the retrieved hint video to the user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A system for providing hints, the system comprising a processing circuitry configured to:
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generate a display of a video game comprising a series of segments, wherein the video game is received from a first source; determine that a segment of the series of segments corresponds to a current level of progress of a user in the video game, wherein the processing circuitry determines that the segment of the series of segments corresponds to the current level of progress of the user by; determining, using the processing circuitry, a characteristic associated with a current position of the user of the video game; retrieving, from a second source, an information table comprising a plurality of characteristics associated with the series of segments in the video game; and comparing the characteristic with the plurality of characteristics to determine that the segment of the series of segments corresponds to the current level of progress; compare the current level of progress to a threshold level of progress; in response to the comparing, determine that the current level of progress is lower than the threshold level of progress; in response to the determining that the current level of progress is lower than the threshold level of progress, automatically retrieve from the second source a hint video that provides a hint for the segment; and in response to the automatically retrieving the hint video, automatically generate a display of the retrieved hint video to the user. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification