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System and method for dynamic in-vehicle virtual reality

  • US 9,599,819 B2
  • Filed: 05/30/2014
  • Issued: 03/21/2017
  • Est. Priority Date: 10/03/2013
  • Status: Active Grant
First Claim
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1. A computer-implemented method for in-vehicle dynamic virtual reality, comprising:

  • receiving vehicle data from one or more vehicle systems of a vehicle, wherein the vehicle data includes vehicle dynamics data of the vehicle and an orientation and a location of the vehicle;

    receiving user data from a portable device, the user data including at least an orientation and a location of a user and determining an orientation and a location of the user relative to the vehicle based on the vehicle data and the user data;

    generating a virtual view based on the vehicle data, the user data and a virtual world model, the virtual world model including one or more components that define the virtual view, wherein generating the virtual view includes augmenting one or more components of the virtual world model according to the orientation and the location of the vehicle and the orientation and the location of the user relative to the vehicle;

    determining a temporal-motion rendering speed based on the vehicle data and the user data, wherein the temporal-motion rendering speed is a correlation of differences between a motion, an orientation, and a location of the user relative to a motion, an orientation, and a location of the vehicle, wherein the motion, the orientation and the location of the user are determined based on the user data and the motion, the orientation, and the location of the vehicle is based on the vehicle data, thereby simulating real-time motion of the vehicle in the virtual view; and

    rendering the virtual view to an output device by controlling the output device to update display of the virtual view according to the temporal-motion rendering speed.

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