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Playbook processor

  • US 9,610,491 B2
  • Filed: 07/13/2015
  • Issued: 04/04/2017
  • Est. Priority Date: 07/11/2014
  • Status: Active Grant
First Claim
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1. A method for play performance comparison, the method comprising:

  • receiving a first plurality of location datasets from one or more sensor devices, the first plurality of location datasets identifying physical locations of a plurality of players during an event;

    identifying that the first plurality of location datasets corresponds to a start of a play by the plurality of players;

    receiving a second plurality of location datasets from the one or more sensor devices over a duration of time, the second plurality of location datasets identifying physical locations of the plurality of players over the duration of time;

    identifying from the second plurality of location datasets that the play has been executed during the duration of time;

    retrieving a plurality of playbook location datasets corresponding to playbook plays;

    comparing, using a processor communicatively coupled to the one or more sensor devices, the second plurality of location datasets that corresponds to the play by the plurality of players to at least a subset of the plurality of playbook location datasets;

    identifying, using the processor communicatively coupled to the one or more sensor devices, at least one matching playbook play that matches the play by the plurality of players such that any deviations fall below a predetermined threshold; and

    displaying information via a graphical display, the information identifying at least the play by the plurality of players and the at least one matching playbook play.

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