Methods of receiving electronic wagers in a wagering game via a handheld electronic wager input device
First Claim
1. A gaming system comprising:
- a table having a table surface configured to display a wagering game to a plurality of players;
an interface; and
a gaming controller configured to;
communicate with a plurality of input devices through the interface;
detect unique codes associated with respective ones of the plurality of input devices; and
receive commands from respective ones of the plurality of input devices, the unique codes determining from which of the plurality of input devices the commands are received.
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Accused Products
Abstract
A gaming system for conducting a multi-player wagering game includes a multi-touch table surface that is touched by a handheld electronic wager input device (EWID) carried by a player for placing wagers on a wagering game displayed on the multi-touch table surface. Each EWID carried by a player has an associated unique identification code, which is linked to the respective player'"'"'s account. Players indicate an amount to be wagered by touching the EWID to designated wager amount areas, then place the wager by touching the EWID to a designated wagering area. Because each EWID is uniquely associable with distinct player accounts, the gaming system can support any number of players placing wagers. The funds remain safe in the player account and no funds are stored on the EWID. Only the identification code is detected, which is compared with the associated player account before allowing that player to place wagers.
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Citations
20 Claims
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1. A gaming system comprising:
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a table having a table surface configured to display a wagering game to a plurality of players; an interface; and a gaming controller configured to; communicate with a plurality of input devices through the interface; detect unique codes associated with respective ones of the plurality of input devices; and receive commands from respective ones of the plurality of input devices, the unique codes determining from which of the plurality of input devices the commands are received. - View Dependent Claims (2, 3, 4, 5, 7, 8)
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6. The gaming system of 5, wherein the input device is associated with the player account.
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9. A gaming system comprising:
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a table having a table surface configured to display a wagering game to a plurality of players; an interface; and a gaming controller configured to; communicate wirelessly with a plurality of input devices through the interface; wirelessly detect unique codes associated with respective ones of the plurality of input devices; and receive commands from respective ones of the plurality of input devices, the unique codes determining from which of the plurality of input devices the commands are received. - View Dependent Claims (10, 11, 12, 13)
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14. A computer-implemented method of operating a gaming system, the gaming system including one or more gaming controllers, a table, and an interface, the method comprising:
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displaying on the table a wagering game to a plurality of players, the table having a table surface; communicating with a plurality of input devices through the interface; detecting unique codes associated with respective ones of the plurality of input devices; and receiving commands from respective ones of the plurality of input devices, the unique codes determining from which of the plurality of input devices the commands are received. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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Specification