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Gaming system and method for providing a cascading symbol game with shifting symbols in different directions between multiple symbol display position matrices

  • US 9,640,039 B2
  • Filed: 10/03/2016
  • Issued: 05/02/2017
  • Est. Priority Date: 09/17/2013
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • at least one display device;

    at least one input device;

    at least one processor; and

    at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;

    (a) display one of a plurality of symbols at each of a plurality of symbol display positions of each of a plurality of symbol display position matrices, wherein;

    (i) at least a first one of the symbol display positions of a first one of the symbol display position matrices is linked to at least a first one of the symbol display positions of a second one of the symbol display position matrices, and(ii) the display of each of the symbols for each symbol display position matrix is independent from the display of any of the symbols for any of the other symbol display position matrices,(b) for each symbol display position matrix;

    (i) determine if any of the symbols displayed at the symbol display positions of said symbol display position matrix form any winning symbol combinations, and(ii) if a plurality of the displayed symbols form at least one winning symbol combination, display one of a plurality of awards for each displayed winning symbol combination, and(c) if a triggering event occurs;

    (i) reposition a quantity of displayed symbols in a predetermined repositioning direction, wherein;

    (A) a first predetermined repositioning direction is associated with repositioning the quantity of displayed symbols from the first one of the symbol display positions of the first one of the symbol display position matrices toward at least the first one of any empty linked symbol display positions of the second one of the symbol display position matrices, and(B) a second, different predetermined repositioning direction is associated with repositioning the quantity of displayed symbols from the first one of the symbol display positions of the second one of the symbol display position matrices toward at least the first one of any empty linked symbol display positions of the first one of the symbol display position matrices, and(ii) repeat (b) at least once.

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