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Systems and methods of viral enablement of features by peer-to-peer connection

  • US 9,641,349 B2
  • Filed: 04/21/2014
  • Issued: 05/02/2017
  • Est. Priority Date: 04/22/2013
  • Status: Active Grant
First Claim
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1. A non-transitory computer readable storage medium impressed with computer program instructions to enable bonus features of a client-side code by proximate social interaction among first, second and third devices running client-side code, the instructions, when executed on a processor performs a method on the first device comprising:

  • installing, by a first client, a client-side code, wherein the client-side code includes a locked desirable bonus feature;

    determining that the client-side code on the first client is in a susceptible state, wherein the susceptible state enables a client to receive an infection from another client-side code on a second client operating in an infectious state through proximate interaction between the first and second clients;

    receiving, from the second client, the infection based on the first client being in the susceptible state;

    based on the infection, transitioning the client-side code from the susceptible state to the infectious state and unlocking the desirable bonus feature in the first client, wherein the infectious state enables the first client to transmit the infection to other clients operating in the susceptible state through proximate interaction; and

    determining that a third client is in proximity to the first client, and transmitting the infection from a first client device to a third client device through proximate interaction to enable the desirable bonus feature on the third client and transition the third client to the infectious state.

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