Computer program, method, and system for providing redeemable promotional-valued credits
First Claim
1. A non-transitory computer-readable medium having a computer program stored thereon for execution by a processor, the computer program operable to provide to a user an electronic resource comprising a website or mobile application where the user can purchase at least one stored value card, receive promotional-valued credits in response to the purchase of the stored value card, and participate in at least one game, wherein execution of the computer program by the processor performs the following steps:
- providing the electronic resource accessible by the user via the internet;
receiving user information from the user, wherein the user information is associated with an account for the user accessible at the electronic resource;
presenting, via the electronic resource and to the user, the at least one stored value card available for purchase by the user,wherein each stored value card is associated with a purchase amount representing a cost to purchase the stored value card and a loaded value in a fiat currency;
receiving, via the electronic resource and from the user, a selection of the at least one stored value card that the user desires to purchase;
awarding the user a first amount of promotional-valued credits for purchasing the stored value card;
providing, via the electronic resource and to the user, at least one game that e user may play,wherein the user must commit a second amount of promotional-valued credits to initiate play of the game;
allowing the user to play the at least one game at the electronic resource,wherein play of the game results in an outcome; and
determining a third amount of promotional-valued credits based on the outcome of the user'"'"'s play of the game,wherein a credit net of the user is the first amount and the third amount less the second amount,wherein a net return to the user of the loaded value of the stored value card is not less than the purchase amount of the stored value card and the credit net of the user.
5 Assignments
0 Petitions
Accused Products
Abstract
An ecommerce platform, available via an interactive electronic resource, allows a user to purchase products and services from the resource, receive promotional-valued credits in return for the purchase, and play games to earn additional promotional-valued credits. The user can purchase products and services at the electronic resource with either or both of a government-issued legal tender, such as the U.S. dollar, or a virtual currency used by the electronic resource, such as the promotional-valued credits. In embodiments of the invention, the user is guaranteed that an amount of legal tender (e.g., the U.S. dollar) paid-in to the ecommerce platform is the same as or less than a fair market value of the products or services purchased via the ecommerce platform.
25 Citations
20 Claims
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1. A non-transitory computer-readable medium having a computer program stored thereon for execution by a processor, the computer program operable to provide to a user an electronic resource comprising a website or mobile application where the user can purchase at least one stored value card, receive promotional-valued credits in response to the purchase of the stored value card, and participate in at least one game, wherein execution of the computer program by the processor performs the following steps:
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providing the electronic resource accessible by the user via the internet; receiving user information from the user, wherein the user information is associated with an account for the user accessible at the electronic resource; presenting, via the electronic resource and to the user, the at least one stored value card available for purchase by the user, wherein each stored value card is associated with a purchase amount representing a cost to purchase the stored value card and a loaded value in a fiat currency; receiving, via the electronic resource and from the user, a selection of the at least one stored value card that the user desires to purchase; awarding the user a first amount of promotional-valued credits for purchasing the stored value card; providing, via the electronic resource and to the user, at least one game that e user may play, wherein the user must commit a second amount of promotional-valued credits to initiate play of the game; allowing the user to play the at least one game at the electronic resource, wherein play of the game results in an outcome; and determining a third amount of promotional-valued credits based on the outcome of the user'"'"'s play of the game, wherein a credit net of the user is the first amount and the third amount less the second amount, wherein a net return to the user of the loaded value of the stored value card is not less than the purchase amount of the stored value card and the credit net of the user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A method of providing to a user a commerce platform via an electronic resource comprising a website or mobile application accessible by the user from the internet where the user can purchase at least one stored value card, receive promotional-valued credits in response to the purchase of the stored value card, and participate in at least one game, the method comprising the steps of:
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receiving user information from the user, wherein the user information is associated with an account for the user at the electronic resource; presenting, via the electronic resource and to the user, the at least one stored value card available for purchase by the user, wherein each stored value card is associated with a purchase amount representing a cost to purchase the stored value card and a loaded value in a fiat currency; receiving, via the electronic resource and from the user, a selection of the at least one stored value card that the user desires to purchase; awarding the user the first amount of promotional-valued credits for purchasing the stored value card; providing, via the electronic resource and from the user, at least one game that the user may play, wherein the user must commit a second amount of promotional-valued credits to initiate play of the game; allowing the user to play the at least one game at the electronic resource, wherein play of the game results in an outcome; determining a third amount of promotional-valued credits based on the outcome of the user'"'"'s play of the game, wherein a credit net of the user is the first amount and the third amount less the second amount, wherein a net return to the user of the loaded value of the stored value card is not less than the purchase amount of the stored value card and the credit net of the user, debiting or crediting the user'"'"'s account based on a difference between the second and third amounts of promotional-valued credits. - View Dependent Claims (13, 14, 15)
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16. A system for providing to a user an electronic resource comprising a website or mobile application where the user can purchase at least one stored value card, receive promotional-valued credits in response to the purchase of the stored value card, and participate in at least one game, the system comprising:
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a memory component for storage of a non-transitory computer-readable medium having a computer program stored thereon; and a processor for execution of the computer program, wherein execution of the computer program by the processor performs the following steps; providing the electronic resource accessible by the user via the internet; receiving user information from the user, wherein the user information is associated with an account for the user accessible at the electronic resource; presenting, via the electronic resource and to the user, the at least one stored value card available for purchase by the user, wherein each stored value card is associated with a purchase amount representing a cost to purchase the stored value card and a loaded value in a fiat currency; receiving, via the electronic resource and from h user, a selection of the at least one stored value card that the user desires to purchase; awarding the user the first amount of promotional-valued credits for purchasing the stored value card; providing, via the electronic resource and to the user, at least one game that the user may play, wherein the user must commit a second amount of promotional-valued credits initiate play of the game; allowing the user to play the at least one game at the electronic resource, wherein play of the game results in an outcome; and determining a third amount of promotional-valued credits based on the outcome of the user'"'"'s play of the game, wherein a credit net of the user is the first amount and the third amount less the second amount, wherein a net return to the user of the loaded value of the stored value card is not less than the purchase amount of the stored value card and the credit net of the user. - View Dependent Claims (17, 18, 19, 20)
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Specification