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Gaming device with rotatably placed cameras

  • US 9,649,558 B2
  • Filed: 02/27/2015
  • Issued: 05/16/2017
  • Est. Priority Date: 03/14/2014
  • Status: Active Grant
First Claim
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1. A method to identify positions of fingers of a hand, the positions being used to render a virtual hand to be displayed in a head mounted display (HMD) when presenting a virtual environment in the HMD, comprising:

  • capturing images of a first hand using a plurality of cameras that are part of a wearable device, the wearable device being attached to a wrist of a second hand, the second hand being different from the first hand, the plurality of cameras of the wearable device being disposed around the wearable device so that the plurality of cameras are distributed around the wrist of the second hand;

    repeating capturing of additional images of the first hand, the images and the additional images captured to produce a stream of captured image data during a session of presenting the virtual environment in the HMD; and

    sending the stream of captured image data to a computing device that is interfaced with the HMD, the computing device configured to process the captured image data to identify changes in positions of the fingers of the first hand for rendering the virtual hand in the HMD corresponding to the changes in the positions of the fingers of the first hand.

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