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Peer-to-peer wagering platform

DC
  • US 9,649,564 B2
  • Filed: 12/21/2015
  • Issued: 05/16/2017
  • Est. Priority Date: 08/08/2012
  • Status: Active Grant
First Claim
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1. A method comprising:

  • receiving, at a client including an executable game instance, a stream of pseudo random number seeds characterized by a unique match identifier for an online digital gaming competition, the client enrolled in the online competition;

    receiving, at the client and from a game server, game data for executing the game instance, the game instance requiring one or more random numbers to complete execution of the game instance;

    generating, using the stream of pseudo-random number seeds, a plurality of pseudo-random numbers; and

    executing the game instance by the client and using the plurality of pseudo-random numbers to provide the online competition to a player such that a beginning of gameplay experience is common between the game instance and a second game instance executing on a second client enrolled in the online digital gaming competition;

    wherein at least one of receiving, generating, and executing is implemented by at least one data processor forming part of at least one computing system.

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