Mixed reality spotlight
First Claim
1. A method of operating a see-through display including a plurality of at least partially transparent pixels, the method comprising:
- displaying an image of a virtual object with an object subset of the plurality of at least partially transparent pixels by directing additive image light to a user eye via the object subset of the plurality of at least partially transparent pixels such that the virtual object appears in front of a real-world background when viewed through the see-through display; and
creating an illusion of a virtual shadow with a shadow subset and a neighboring background subset of the plurality of at least partially transparent pixels by not directing additive image light to the user eye via the shadow subset while directing additive image light to the user eye via the neighboring background subset in a vignette pattern displayed with greater brightness adjacent the virtual shadow and displayed with decreasing brightness away from the virtual shadow such that the virtual shadow appears to result from a spotlight that is fixed relative to a vantage point of the see-through display.
2 Assignments
0 Petitions
Accused Products
Abstract
Various embodiments relating to creating a virtual shadow of an object in an image displayed with a see-through display are provided. In one embodiment, an image of a virtual object may be displayed with the see-through display. The virtual object may appear in front of a real-world background when viewed through the see-through display. A relative brightness of the real-world background around a virtual shadow of the virtual object may be increased when viewed through the see-through display. The virtual shadow may appear to result from a spotlight that is fixed relative to a vantage point of the see-through display.
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Citations
16 Claims
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1. A method of operating a see-through display including a plurality of at least partially transparent pixels, the method comprising:
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displaying an image of a virtual object with an object subset of the plurality of at least partially transparent pixels by directing additive image light to a user eye via the object subset of the plurality of at least partially transparent pixels such that the virtual object appears in front of a real-world background when viewed through the see-through display; and creating an illusion of a virtual shadow with a shadow subset and a neighboring background subset of the plurality of at least partially transparent pixels by not directing additive image light to the user eye via the shadow subset while directing additive image light to the user eye via the neighboring background subset in a vignette pattern displayed with greater brightness adjacent the virtual shadow and displayed with decreasing brightness away from the virtual shadow such that the virtual shadow appears to result from a spotlight that is fixed relative to a vantage point of the see-through display. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A method of operating a see-through display, the method comprising:
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displaying an image of a virtual object such that the virtual object appears in front of a real-world background when viewed through the see-through display; and increasing a relative brightness of the real-world background by directing additive image light from the see-through display to a user eye in a vignette pattern around a virtual shadow of the virtual object when viewed through the see-through display without directing additive image light from the display to the virtual shadow, the vignette pattern displayed with greater brightness adjacent the virtual shadow and displayed with decreasing brightness away from the virtual shadow. - View Dependent Claims (8, 9, 10, 11, 12, 13)
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14. A head-mounted display system, comprising:
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a see-through display; an image production system configured to display an image on the see-through display; a first image sensor configured to detect a vantage point of the see-through display; a logic machine; and a storage machine holding instructions executable by the logic machine to; determine the vantage point of the see-through display; display an image of a virtual object such that the virtual object appears in front of a real-world background when viewed through the see-through display; and increase a relative brightness of the real-world background by directing additive image light from the see-through display to a user eye in a vignette pattern around a virtual shadow of the virtual object when viewed through the see-through display without directing additive image light from the display to the virtual shadow, the vignette pattern displayed with greater brightness adjacent the virtual shadow and displayed with decreasing brightness away from the virtual shadow such that the virtual shadow appears to result from a spotlight that is fixed relative to the vantage point of the see-through display. - View Dependent Claims (15, 16)
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Specification