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Dual-mode communication devices and methods for arena gaming

  • US 9,654,613 B2
  • Filed: 05/02/2016
  • Issued: 05/16/2017
  • Est. Priority Date: 07/02/2012
  • Status: Active Grant
First Claim
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1. A method for providing an arena gaming environment, the method comprising:

  • managing an arena gaming environment that includes a gaming system and multiple mobile devices that are each operated by a corresponding player and that each include a low latency transceiver and a high latency transceiver, wherein both the low latency transceiver and the high latency transceiver are communicatively coupled to the mobile devices and the gaming system, the managing performed by;

    receiving control messages from each of the multiple mobile devices via its corresponding low latency transceiver, the control messages including sensor inputs from sensors of the multiple mobile devices, wherein the sensors detect changes in the arena gaming environment including player locations;

    modifying a game model data structure stored in the gaming system based on the received control messages, the game model data structure storing a game model representing information about player locations in the arena gaming environment and data representing the arena gaming environment; and

    transmitting game data messages to each of the multiple mobile devices via its corresponding high latency transceiver, the transmitted game data messages based on the modified game model data structure and including at least one of game data, image data, video data, or audio data.

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