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Facilitating user progression in a virtual space based on user purchases of virtual currency

  • US 9,665,239 B1
  • Filed: 07/19/2013
  • Issued: 05/30/2017
  • Est. Priority Date: 07/19/2013
  • Status: Active Grant
First Claim
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1. A system configured to facilitate user progression in a virtual space based on user purchases of virtual currency, the system comprising:

  • one or more processors configured by machine-readable instructions to;

    execute an instance of the virtual space in which an online game takes place, to implement the instance of the virtual space by receiving and executing commands in the instance of the virtual space to facilitate user participation in the online game, and to facilitate presentation of the virtual space on client computing platforms;

    manage user accounts associated with individual users, the user accounts indicating, for individual users, a level in a first ability and a level in a second ability, the user accounts including a first user account associated with a first user that indicates a level of the first user in the first ability and a level of the first user in the second ability;

    facilitate transactions by users in which the users purchase virtual currency with real money value;

    present offers of virtual items for sale to the users in exchange for virtual currency purchased by the users, the offers being presented to the users through store interfaces implemented on client computing platforms associated with the users;

    increment levels of the users in the first ability based on gameplay by the users, wherein the first ability and the gameplay by the users are separate from both the transactions in which users purchase virtual currency and the offers of virtual items for sale; and

    responsive to purchases of virtual currency, increment levels of the users in the second ability and provide the virtual currency purchased to the users based on the purchases of the virtual currency, without requiring separate benefit purchases, such that responsive to the first user purchasing a first amount of virtual currency, the first user receives the first amount of virtual currency and the level of the first user in the second ability is incremented, wherein the second ability is separate from both the transactions in which users purchase virtual currency and the offers of virtual items for sale.

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