Remote live table gaming terminals and systems
First Claim
1. An electronic device comprising:
- a housing;
a controller supported by the housing and configured to;
facilitate a remote play of a first live table games by a player, wherein the first live table game is played at a first live physical electronic gaming table, a second live table game is played at a separate, second live physical electronic gaming table, and the live table games are administered by a plurality of live dealers, andpermit the player to switch, on demand, the remote play from the first live table game taking place at the first live physical electronic gaming table to the second live table game taking place at the separate, second live physical electronic gaming table;
one or more input components coupled to the controller and configured to accept at least one input from the player regarding the remote play of the live table games;
one or more display components coupled to the controller and configured to display to the player information regarding the remote play of the live table games; and
a communication interface coupled to the controller and configured to facilitate communications between the controller and a gaming network that facilitates the remote play of live table games at the live physical electronic gaming tables.
3 Assignments
0 Petitions
Accused Products
Abstract
Remote live table gaming systems can include player terminal(s), electronic gaming table(s), and/or a remote server. Electronic devices can function as remote player terminals, and can have an outer housing, a controller located therewithin, input and output component(s), and a communications interface to an outside gaming network having other functionally similar gaming device(s), gaming table(s), and a remote server. The controller and/or server can facilitate the remote play of live table games at physical gaming tables. Remote game play can include asynchronous and individually paced tournament play, switching between different tournament tables on demand, and play of non-tournament table games simultaneously. Portable computing devices can be used as player terminals and can permit players to play in actual or practice play-along modes.
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Citations
20 Claims
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1. An electronic device comprising:
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a housing; a controller supported by the housing and configured to; facilitate a remote play of a first live table games by a player, wherein the first live table game is played at a first live physical electronic gaming table, a second live table game is played at a separate, second live physical electronic gaming table, and the live table games are administered by a plurality of live dealers, and permit the player to switch, on demand, the remote play from the first live table game taking place at the first live physical electronic gaming table to the second live table game taking place at the separate, second live physical electronic gaming table; one or more input components coupled to the controller and configured to accept at least one input from the player regarding the remote play of the live table games; one or more display components coupled to the controller and configured to display to the player information regarding the remote play of the live table games; and a communication interface coupled to the controller and configured to facilitate communications between the controller and a gaming network that facilitates the remote play of live table games at the live physical electronic gaming tables. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. An electronic gaming table comprising:
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a physical surface configured to enable a play of at least one live table game that includes the use of one or more physical game components and a live dealer stationed thereat; a table controller configured to control a plurality of gaming table functions; and a communication interface coupled to the table controller and configured to facilitate communications between the table controller and an outside gaming network, wherein the outside gaming network includes a plurality of associated player terminals and one or more supplemental electronic gaming tables that each host at least one live table game, and wherein said communication interface and said gaming table controller operate to permit a player participating in the play of the live table game on the physical surface to switch, on demand, to a live table game being hosted at one of the supplemental electronic gaming tables. - View Dependent Claims (16, 17, 18)
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19. An electronic device comprising:
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a controller configured to; facilitate a remote play of a first live table game by a player, wherein the first live table games is played at a first live physical electronic gaming table, a second live table game is played at a separate, second live physical electronic gaming table and the live table games are administered by electronic dealers, and permit the player to switch, on demand, the remote game play from the first live table games taking place at the first live physical electronic gaming table to the second live table game taking place at the separate second live physical electronic gaming table; one or more input components coupled to the controller and configured to accept at least one input from the player regarding the remote play of the live table games; one or more display components coupled to the controller and configured to display to the player information regarding the remote play of the live table games; and a communication interface coupled to the controller and configured to facilitate communications between the controller and a gaming network that facilitates the remote play of live table games at the live physical electronic gaming tables. - View Dependent Claims (20)
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Specification