Method for resolving and operating poi stacks
First Claim
1. A method for resolving, operating and displaying POI stacks in a virtual environment displayed on a screen surface, comprising:
- when selecting a first POI stack with a plurality of POI'"'"'s contained in the first POI stack, automatically scaling a representation of the virtual environment such that POI'"'"'s contained in the first POI stack are represented on the screen surface so that individual POI'"'"'s maintain a minimum size and a minimum distance to a neighboring POI when correctly positioned in the virtual environment,when the minimum distance cannot be maintained, combining a subset of the plurality of POI'"'"'s contained in the first POI stack in at least one second POI stack as a function of a respective position of the individual POI'"'"'s in the virtual environment, wherein the minimum distance is formed as a function of a threshold value, which is calculated dynamically and as a function of the available screen surface and of the total number POI'"'"'s to be represented,displaying the individual POI'"'"'s and the at least one second POI stack on the screen surface,when the second POI stack is selected by a user, representing the POI'"'"'s contained in the second POI stack and the respective virtual environment in an adapted scale by dividing the second POI stack into its components,changing and increasing the displayed scale of the geographical map until all or at least a portion of the POI'"'"'s contained in the POI stack can be displayed individually and can be correctly positioned in the virtual environment while still enabling navigation, anddisplaying a maximum possible number of POI'"'"'s simultaneously in a meaningful way when correctly positioned in the virtual environment.
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Abstract
A method for resolving and operating POI stacks in a virtual environment displayed on an image screen surface, automatically scales, upon selecting a first POI stack with a first quantity of POI'"'"'s contained in the POI stack, the representation of the virtual environment such that POI'"'"'s contained in the first POI stack are displayed on the image screen surface such that individual POI'"'"'s, when correctly positioned in the virtual environment, maintain a minimum size and a minimum distance to respective neighboring POI'"'"'s, and, if the minimum distance cannot be maintained, a partial quantity of the quantity of POI'"'"'s of the first POI stack is combined in at least one second POI stack on the basis of the respective position of the individual POI'"'"'s in the virtual environment. A corresponding system is also described.
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Citations
8 Claims
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1. A method for resolving, operating and displaying POI stacks in a virtual environment displayed on a screen surface, comprising:
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when selecting a first POI stack with a plurality of POI'"'"'s contained in the first POI stack, automatically scaling a representation of the virtual environment such that POI'"'"'s contained in the first POI stack are represented on the screen surface so that individual POI'"'"'s maintain a minimum size and a minimum distance to a neighboring POI when correctly positioned in the virtual environment, when the minimum distance cannot be maintained, combining a subset of the plurality of POI'"'"'s contained in the first POI stack in at least one second POI stack as a function of a respective position of the individual POI'"'"'s in the virtual environment, wherein the minimum distance is formed as a function of a threshold value, which is calculated dynamically and as a function of the available screen surface and of the total number POI'"'"'s to be represented, displaying the individual POI'"'"'s and the at least one second POI stack on the screen surface, when the second POI stack is selected by a user, representing the POI'"'"'s contained in the second POI stack and the respective virtual environment in an adapted scale by dividing the second POI stack into its components, changing and increasing the displayed scale of the geographical map until all or at least a portion of the POI'"'"'s contained in the POI stack can be displayed individually and can be correctly positioned in the virtual environment while still enabling navigation, and displaying a maximum possible number of POI'"'"'s simultaneously in a meaningful way when correctly positioned in the virtual environment. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A system for resolving, operating and displaying POI stacks in a virtual environment, comprising
at least one display medium for displaying a geographical map and POI'"'"'s contained thereon, a device for inputting commands from a user that operate the system and enable navigation both on the geographical map and within the POI stack with a control logic, wherein the system is configured to when a first POI stack with a plurality of POI'"'"'s contained in the first POI stack is selected by the user, automatically scale the representation of the virtual environment such that POI'"'"'s contained in the first POI stack are represented on the screen surface so that individual POI'"'"'s maintain a minimum size and a minimum distance to a neighboring POI when correctly positioned in the virtual environment, when the minimum distance cannot be maintained, combine a subset of the plurality of POI'"'"'s contained in the first POI stack in at least one second POI stack as a function of the respective position of the individual POI'"'"'s in the virtual environment, form the minimum distance as a function of a threshold value, which is calculated dynamically and as a function of the available screen surface and of the total number Pas to be represented, display the individual POI'"'"'s and the at least one second POI stack on the screen surface, when the second POI stack is selected by a user, represent the POI'"'"'s contained in the second POI stack and the respective virtual environment in an adapted scale by dividing the second POI stack into its components, change and increase the displayed scale of the geographical map until all or at least a portion of the POI'"'"'s contained in the POI stack can be displayed individually and can be correctly positioned in the virtual environment while still enabling navigation, and display a maximum possible number of POI'"'"'s simultaneously in a meaningful way when correctly positioned in the virtual environment.
Specification