Touch screen inputs for a video game system
First Claim
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1. A video game apparatus comprising:
- a touchscreen display;
memory storing program instructions; and
a computer processor configured to execute the program instructions stored in the memory to control the video game apparatus to at least;
detect an input to the touchscreen display;
determine a video game action based on a shape of the input; and
determine a timing of the video game action based on a color associated with the input.
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Abstract
Example systems and methods involve detecting an input to a touchscreen display of a video game apparatus; determining a video game action based on a shape of the input; and determining a timing of the video game action based on a color associated with the input.
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Citations
12 Claims
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1. A video game apparatus comprising:
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a touchscreen display; memory storing program instructions; and a computer processor configured to execute the program instructions stored in the memory to control the video game apparatus to at least; detect an input to the touchscreen display; determine a video game action based on a shape of the input; and determine a timing of the video game action based on a color associated with the input. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A non-transitory computer-readable medium storing program instructions which, when executed by a computer processor of a video game apparatus comprising a touchscreen display, control the video game apparatus to perform operations comprising:
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detecting an input to the touchscreen display; determining a video game action based on a shape of the input; and determining a timing of the video game action based on a color associated with the input. - View Dependent Claims (8, 9, 10, 11, 12)
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Specification