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System and method for granting in-game bonuses to a user

  • US 9,675,891 B2
  • Filed: 04/29/2014
  • Issued: 06/13/2017
  • Est. Priority Date: 04/29/2014
  • Status: Active Grant
First Claim
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1. A system for granting bonuses to a user'"'"'s in-game persona, the system comprising:

  • one or more physical computer processors configured by machine-readable instructions to;

    manage one or more affiliations within a game comprising a discrete group of users with a relationship having a functional significance within the game that has an impact on game play, wherein the affiliations have associated affiliation virtual items that provide a benefit to members of the affiliations, such that the one or more affiliations include a first affiliation having an associated first affiliation virtual item that provides a benefit to members of the first affiliation;

    define an interface that allows a user to place the first affiliation virtual item in a first slot within the interface, the first affiliation virtual item comprising a first level value, wherein the first level value provides an associated first benefit level to the members of the first affiliation;

    receive input by the user to place the first affiliation virtual item in the first slot;

    establish, responsive to reception of the input, a set of one or more level bonuses based on the first level value;

    cause the interface to offer the user the ability to upgrade the first affiliation virtual item;

    determine, responsive to an acceptance of the offer, whether the first virtual item is upgraded or broken;

    increase each of the one or more level bonuses for the first affiliation virtual item responsive to the first affiliation virtual item being upgraded, wherein increasing each of the one or more level bonuses for the first affiliation virtual item increases each of the associated first benefit levels to the members of the first affiliation;

    decrease each of the one or more level bonuses for the first affiliation virtual item responsive to the first affiliation virtual item being broken, wherein decreasing each of the one or more level bonuses for the first affiliation virtual item decreases each of the associated first benefit levels to the members of the first affiliation; and

    ,provide each of the one or more level bonuses to the in-game personas of members of the first affiliation.

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