Method of gaming, a gaming system and a game controller
First Claim
Patent Images
1. A method of playing a game on a gaming machine having a game controller, a non-transitory memory having data indicative of a plurality of symbols, a wager input, and a display, the method comprising:
- determining via the game controller if a first wager has been placed at the wager input for said game;
displaying on the display via the game controller and the non-transitory memory at least one first game outcome having a plurality of first symbols of the plurality of symbols;
determining via the game controller whether to award a first prize based on the at least one first game outcome;
determining via the game controller if a second wager in addition to the first wager has been placed at the wager input; and
(i) in response to receipt of both the first wager and the second wager, displaying on the display via the game controller and the non-transitory memory a second game outcome having at least one symbol of the plurality of symbols, said at least one symbol being separate from said first symbols and determining via the game controller whether to award a second prize based on said second game outcome; and
(ii) in response to receipt of the first wager and not the second wager, determining via the game controller independently of the first game outcome and the second game outcome, whether to award said second prize including determining a number of chances to award said second prize based on the amount of the first wager.
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Accused Products
Abstract
There is disclosed a gaming system and method of gaming for playing a game, wherein in response to receipt of an additional bet from a player, the player is able to obtain at least one additional outcome in relation to which an additional prize is awarded. It is determined independently of whether the player has placed the additional bet, whether to award the additional prize to the player based on an amount bet by the player.
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Citations
42 Claims
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1. A method of playing a game on a gaming machine having a game controller, a non-transitory memory having data indicative of a plurality of symbols, a wager input, and a display, the method comprising:
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determining via the game controller if a first wager has been placed at the wager input for said game; displaying on the display via the game controller and the non-transitory memory at least one first game outcome having a plurality of first symbols of the plurality of symbols; determining via the game controller whether to award a first prize based on the at least one first game outcome; determining via the game controller if a second wager in addition to the first wager has been placed at the wager input; and (i) in response to receipt of both the first wager and the second wager, displaying on the display via the game controller and the non-transitory memory a second game outcome having at least one symbol of the plurality of symbols, said at least one symbol being separate from said first symbols and determining via the game controller whether to award a second prize based on said second game outcome; and (ii) in response to receipt of the first wager and not the second wager, determining via the game controller independently of the first game outcome and the second game outcome, whether to award said second prize including determining a number of chances to award said second prize based on the amount of the first wager. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A game controller configured to control play of a game on a gaming machine, having a non-transitory memory having data indicative of a plurality of symbols, a wager input, and a display, on which a player can place a first wager, the game controller comprising:
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a game play controller configured to a) in response to receipt of the first wager at the wager input, generate via the non-transitory memory at least one first game outcome having a plurality of first symbols of the plurality of symbols for display on the display, and determine whether to award a first prize based on the at least one first game outcome, and b) in response to receipt of the first wager and a second wager at the wager input, generate via the non-transitory memory a second game outcome having at least one symbol of the plurality of symbols for display on the display, said at least one symbol being separate from said first symbols and being associated with a second prize; and a prize manager configured to; a) award prizes for the game based on the second game outcome; and b) in response to the player placing the first wager and not the second wager, determine independently of at least the first game outcome and the at least one additional outcome, whether to award said second prize to the player including determining a number of chances to award said second prize based on the amount of the first wager. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26)
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27. A gaming system operable to play a game on a gaming machine, the gaming system comprising:
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a non-transitory memory having data indicative of a plurality of symbols; a display; a player interface configured to enable a player to enter instructions including bet instructions to place a base bet and an optional additional bet that is in addition to the base bet; a game controller configured to a) in response to receipt of the base bet, generate via the non-transitory memory at least one first game outcome having a plurality of first symbols of the plurality of symbols for display on the display, and determine whether to award a first prize based on the at least one first game outcome, b) in response to the base bet and the optional additional bet being placed by the player, generate via the non-transitory memory a second game outcome having at least one symbol of the plurality of symbols to be displayed on the display, said at least one symbol being separate from said first symbols and determine whether to award a second prize based on the at least one second game outcome; and a prize manager configured to; a) award prizes for the game based on the second game outcome; and b) in response to the player placing the base bet and not the optional additional bet, determine independently of the first game outcome and the second game outcome, whether to award said second prize to the player including determining a number of chances to award said second prize based on the amount of the base bet. - View Dependent Claims (28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41)
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42. A gaming machine comprising:
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a credit input mechanism configured to receive a physical item associated with a monetary value for establishing a credit balance, the credit balance being increasable and decreasable; a memory having data indicative of a plurality of symbols; a wager input on which a player can place a first wager and a second wager; a display; and a game controller configured to a) in response to receipt of the first wager at the wager input, generate via the memory at least one first game outcome having a plurality of first symbols of the plurality of symbols for display on the display, and determine whether to award a first prize based on the at least one first game outcome, b) in response to receipt of the first wager and the second wager at the wager input, generate via the non-transitory memory a second game outcome having at least one symbol of the plurality of symbols for display on the display, the at least one symbol being separate from said first symbols and being associated with a second prize, and c) in response to the player placing the first wager and not the second wager, determine independently of at least the first game outcome and the at least one additional outcome, whether to award the second prize to the player including determining a number of chances to award the second prize based on the amount of the first wager; and an output mechanism configured to cause a payout associated with the credit balance.
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Specification