Regulated games: multi-act games
First Claim
1. A gaming system comprising:
- a housing;
a plurality of input devices supported by the housing, said plurality of input devices includingan acceptor, anda cashout device;
at least one display device;
at least one processor; and
at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to;
if a physical item is received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item,receive at least one wager,determine a plurality of directional symbols, each directional symbol having at least one of a plurality of different input directions and at least one of a plurality of different output directions, wherein at least one of the input directions is compatible with at least one of the output directions and at least one of the input directions is incompatible with at least one of the output directions,cause the at least one display device to display each of the determined directional symbols,for each of at least one starting position;
determine a quantity of any adjacent compatible directional symbols in any sets of symbols associated with the starting position, the determination of the quantity being based, at least in part, on if at least one input direction of at least one of the displayed directional symbols is compatible with at least one output direction of at least another one of the displayed directional symbols,if a first designated quantity of any adjacent compatible directional symbols is determined;
determine a first award associated with the first designated quantity, andcause the at least one display device to display the determined first award associated with the first designated quantity,if a second, different designated quantity of any adjacent compatible directional symbols is determined;
determine a second, different award associated with the second designated quantity, andcause the at least one display device to display the determined second award associated with the second designated quantity, andif a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance.
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0 Petitions
Accused Products
Abstract
Creative multi-act games for the younger generation of casino players accustomed to creative simulation games such as “The Sims®” and familiar TV characters such as the cast of “Friends”. Stories unfold through acts that have been staged by the player by selecting and placing acting objects. A palette of betting opportunities may be provided in each act in accordance with the staged act to allow the player(s) to place bets. A typical storyboard may include three acts: (a) a construction act, (b) a testing act and (c) a destruction or resolution act. The unfolding of acts may be non-linear and several players may participate simultaneously, sharing the opportunity to affect a storyboard'"'"'s direction through decision-making.
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Citations
20 Claims
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1. A gaming system comprising:
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a housing; a plurality of input devices supported by the housing, said plurality of input devices including an acceptor, and a cashout device; at least one display device; at least one processor; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to; if a physical item is received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item, receive at least one wager, determine a plurality of directional symbols, each directional symbol having at least one of a plurality of different input directions and at least one of a plurality of different output directions, wherein at least one of the input directions is compatible with at least one of the output directions and at least one of the input directions is incompatible with at least one of the output directions, cause the at least one display device to display each of the determined directional symbols, for each of at least one starting position; determine a quantity of any adjacent compatible directional symbols in any sets of symbols associated with the starting position, the determination of the quantity being based, at least in part, on if at least one input direction of at least one of the displayed directional symbols is compatible with at least one output direction of at least another one of the displayed directional symbols, if a first designated quantity of any adjacent compatible directional symbols is determined; determine a first award associated with the first designated quantity, and cause the at least one display device to display the determined first award associated with the first designated quantity, if a second, different designated quantity of any adjacent compatible directional symbols is determined; determine a second, different award associated with the second designated quantity, and cause the at least one display device to display the determined second award associated with the second designated quantity, and if a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance. - View Dependent Claims (2, 3, 4, 5)
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6. A gaming system comprising:
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a housing; a plurality of input devices supported by the housing, said plurality of input devices including; an acceptor, and a cashout device; at least one display device; at least one processor; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to; if a physical item is received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item receive at least one wager, determine a plurality of directional symbols, each directional symbol having at least one of a plurality of different input directions and at least one of a plurality of different output directions, wherein at least one of the input directions is compatible with at least one of the output directions and at least one of the input directions is incompatible with at least one of the output directions, cause the at least one display device to display each of the determined directional symbols, for each of at least one starting position; determine if a set of at least two compatible directional symbols is formed, the determination based on if at least one input direction of at least one of the displayed directional symbols is compatible with at least one output direction of at least another one of the displayed directional symbols, and if the set of at least two compatible directional symbols is formed; determine an award associated with the formed set of at least two compatible directional symbols, the award based, at least in part, on a quantity of compatible directional symbols of the formed set, and cause the at least one display device to display the determined award, and if a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance. - View Dependent Claims (7, 8, 9, 10)
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11. A gaming system server comprising:
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at least one processor; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to; responsive to receiving data associated with a placement of at least one wager, wherein a credit balance is decreasable based on the placed wager, said credit balance being increasable via an acceptor of a physical item associated with a monetary value, and said credit balance being decreasable via a cashout device, determine a plurality of directional symbols, each directional symbol having at least one of a plurality of different input directions and at least one of a plurality of different output directions, wherein at least one of the input directions is compatible with at least one of the output directions and at least one of the input directions is incompatible with at least one of the output directions, cause a display of each of the determined directional symbols, and for each of at least one starting position; determine a quantity of any adjacent compatible directional symbols in any sets of symbols associated with the starting position, the determination of the quantity being based, at least in part, on if at least one input direction of at least one of the displayed directional symbols is compatible with at least one output direction of at least another one of the displayed directional symbols, if a first designated quantity of any adjacent compatible directional symbols is determined; determine a first award associated with the first designated quantity, and cause a display of the determined first award associated with the first designated quantity, wherein the credit balance is increasable based on the determined first award associated with the first designated quantity, and if a second, different designated quantity of any adjacent compatible directional symbols is determined; determine a second, different award associated with the second designated quantity, and cause a display of the determined second award associated with the second designated quantity, wherein the credit balance is increasable based on the determined second award associated with the second designated quantity. - View Dependent Claims (12, 13, 14, 15)
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16. A gaming system server comprising:
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at least one processor; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to; responsive to receiving data associated with a placement of at least one wager, wherein a credit balance is decreasable based on the placed wager, said credit balance being increasable via an acceptor of a physical item associated with a monetary value, and said credit balance being decreasable via a cashout device, determine a plurality of directional symbols, each directional symbol having at least one of a plurality of different input directions and at least one of a plurality of different output directions, wherein at least one of the input directions is compatible with at least one of the output directions and at least one of the input directions is incompatible with at least one of the output directions, cause a display of each of the determined directional symbols, and for each of at least one starting position; determine if a set of at least two compatible directional symbols is formed, the determination based on if at least one input direction of at least one of the displayed directional symbols is compatible with at least one output direction of at least another one of the displayed directional symbols, and if the set of at least two compatible directional symbols is formed; determine an award associated with the formed set of at least two compatible directional symbols, the award based, at least in part, on a quantity of compatible directional symbols of the formed set, and cause a display of the determined award, wherein the credit balance is increasable based on the determined award. - View Dependent Claims (17, 18, 19, 20)
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Specification