Gaming social communication
First Claim
1. A method of operating a gaming system, said method comprising:
- sensing, by one or more electronic sensing devices of the gaming system, a physical area of a gaming environment, wherein the sensing the physical area comprises recording, by the one or more electronic sensing devices, one or more images of an individual within the physical area;
electronically analyzing, by at least one of one or more electronic processing units of the gaming system, electronic information obtained from the one or more electronic sensing devices in response to the sensing, wherein the electronic information is related to the physical area, and wherein the electronically analyzing the electronic information comprises analyzing, by at least one of the one or more electronic processing units, the one or more images against an image of a contact stored in the wagering game player account;
automatically determining, in response to the electronically analyzing, an identity of an individual located within the physical area, wherein the individual is indicated as the contact in a wagering game player account, and wherein the automatically determining the identity of the individual comprises, based on the analyzing, determining, by at least one of the one or more electronic processing units, that the identity of the individual is that of the contact stored in the wagering game player account;
presenting, by at least one of the one or more electronic processing units, a virtual identifier associated with the contact on an electronic display device in response to the automatically determining the identity of the individual within the physical area, wherein the electronic display device is associated with the wagering game player account;
detecting, by at least one of the one or more electronic processing units, a user input related to the virtual identifier presented on the electronic display device; and
in response to the detecting the user input, automatically transmitting an electronic communication, via a network communication interface of the gaming system, to a device associated with the contact.
8 Assignments
0 Petitions
Accused Products
Abstract
Disclosed herein are one or more examples of generating a communication directed to a contact of a wagering game player account. In some embodiments, a gaming system can perform operations to determine an identity of an individual located within a given physical location and present, on a display device, a virtual identifier associated with the contact. The individual is indicated as a contact in a wagering game player account. The display device is associated with the wagering game player account. The gaming system can further perform an operation to detect a user input related to the virtual identifier presented on the display device. Further, the gaming system can perform an operation to send a communication to a device associated with the contact in response to detecting the user input.
56 Citations
19 Claims
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1. A method of operating a gaming system, said method comprising:
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sensing, by one or more electronic sensing devices of the gaming system, a physical area of a gaming environment, wherein the sensing the physical area comprises recording, by the one or more electronic sensing devices, one or more images of an individual within the physical area; electronically analyzing, by at least one of one or more electronic processing units of the gaming system, electronic information obtained from the one or more electronic sensing devices in response to the sensing, wherein the electronic information is related to the physical area, and wherein the electronically analyzing the electronic information comprises analyzing, by at least one of the one or more electronic processing units, the one or more images against an image of a contact stored in the wagering game player account; automatically determining, in response to the electronically analyzing, an identity of an individual located within the physical area, wherein the individual is indicated as the contact in a wagering game player account, and wherein the automatically determining the identity of the individual comprises, based on the analyzing, determining, by at least one of the one or more electronic processing units, that the identity of the individual is that of the contact stored in the wagering game player account; presenting, by at least one of the one or more electronic processing units, a virtual identifier associated with the contact on an electronic display device in response to the automatically determining the identity of the individual within the physical area, wherein the electronic display device is associated with the wagering game player account; detecting, by at least one of the one or more electronic processing units, a user input related to the virtual identifier presented on the electronic display device; and in response to the detecting the user input, automatically transmitting an electronic communication, via a network communication interface of the gaming system, to a device associated with the contact. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. One or more non-transitory, machine-readable storage media having instructions stored thereon, which when executed by a set of one or more processors of a gaming system cause the set of the one or more processors to perform operations for operating the gaming system, the instructions comprising:
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instructions to sense, via one or more electronic sensing devices of the gaming system, a physical area of a gaming environment, wherein the instructions to sense the physical area include instructions record, by the one or more electronic sensing devices, one or more images of the individual within the physical area; instructions to electronically analyze, by at least one of the one or more processors, electronic information obtained from the one or more electronic sensing devices in response to the sensing, wherein the electronic information is related to the physical area, and wherein the instructions to electronically analyze the electronic information includes instructions to analyze, by at least one of the one or more processors, the one or more images against an image of the contact stored in the wagering game player account; instructions to automatically determine, in response to the electronically analyzing, an identity of an individual located within the physical area, wherein the individual is indicated as a contact in a wagering game player account, wherein the instructions to automatically determine the identity of the individual includes instructions to, based on the analysis, determine, by at least one of the one or more processors, that the identity of the individual is that of the contact stored in the wagering game player account; instructions to presenting, by at least one of the one or more processors, a virtual identifier associated with the contact on an electronic display device in response to the automatically determination of the identity of the individual within the physical area, wherein the electronic display device is associated with the wagering game player account; instructions to detecting, by at least one of the one or more processors, a user input related to the virtual identifier presented on the electronic display device; and instructions to in response to the detection of the user input, automatically transmit an electronic communication, via a network communication interface of the gaming system, to a device associated with the contact. - View Dependent Claims (12, 13, 14)
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15. A gaming system comprising:
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one or more electronic sensing devices; a network communication interface; one or more processors; an electronic display device; and one or more memory storage devices configured to store instructions, which when executed by at least one of the one or more processors cause the gaming system to perform operations to perform operations for controlling the gaming system, the instructions including, instructions to sense, by at least one of the one or more electronic sensing devices, a physical area of a gaming environment, wherein the instructions to sense include instructions to record, by the one or more electronic sensing devices, one or more images of the individual within the physical area; instructions to electronically analyze electronic information obtained from the at least one of the one or more electronic sensing devices in response to sensing the physical area, wherein the electronic information is related to the physical area, and wherein the instructions to analyze the electronic information include instructions to analyze, by at least one of the one or more processors, the one or more images against an image of a contact stored in a wagering game player account; instructions to automatically determine, based on electronic analysis of the electronic information, an identity of an individual located within the physical area, wherein the individual is indicated as the contact in the wagering game player account, wherein the instructions to automatically determine the identity of the individual includes instructions to, based on the analysis, determine, by at least one of the one or more processors, that the identity of the individual is that of the contact stored in the wagering game player account; instructions to present a virtual identifier associated with the contact on the electronic display device in response to the identity of the individual being automatically determined; instructions to detect a user input related to the virtual identifier presented on the electronic display device; and instructions to in response to the user input being detected, automatically transmit an electronic communication, via the network communication interface, to a device associated with the contact. - View Dependent Claims (16, 17, 18, 19)
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Specification