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System and method for interactive role-play game support

  • US 9,694,291 B2
  • Filed: 08/11/2014
  • Issued: 07/04/2017
  • Est. Priority Date: 08/09/2013
  • Status: Active Grant
First Claim
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1. A system for interactive game support comprising:

  • at least one game device communicatively coupled to at least one player-associated mobile device running a game support application thereon, wherein the game support application is configured to maintain player attributes and game play data derived from pre-defined customizable game settings, initial player attributes, and game device interactions,wherein player attributes comprise at least one of character type, health, and available game devices, andwherein game settings comprise at least one of game device effects on character types and playing field boundaries; and

    at least one command-control center server having a data store capable of maintaining user profile data which is communicatively coupled to at least one of the at least one mobile device or the at least one game device, and at least one network for communicatively coupling the at least one command-control center server with at least one of the at least one mobile device or the at least one game device,wherein the at least one mobile device further comprises at least one of a transmitter, receiver, transceiver, GPS, speaker, microphone, and data store,wherein the at least one game device is one of a weapon, protection device, or accessory and includes at least one sensor for monitoring interactions with at least one other game device, andwherein the at least one game device further comprises at least one of fiber optic filaments or layers of conductive fabrics and the at least one sensor monitors interactions between the fiber optic filaments of different game devices or between the conductive fabrics of the at least one game device.

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