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Musical combat game

  • US 9,704,350 B1
  • Filed: 03/14/2013
  • Issued: 07/11/2017
  • Est. Priority Date: 03/14/2013
  • Status: Active Grant
First Claim
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1. A non-transitory computer readable medium including computer readable instructions that, when executed by a computer, cause the computer to:

  • provide a shooter combat video game having an on-screen character with a weapon situated in a virtual world, in which a player controls when the on-screen character triggers the weapon;

    provide music as the player plays the video game;

    analyze at least one of i) the music, and ii) metadata relating to the music, to determine a timing parameter related to the music; and

    cause the on-screen character to fire projectiles from the weapon, wherein firing the projectiles comprises varying a parameter of the projectiles fired from the weapon as a function of the timing parameter.

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