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Motion-sensitive controller and associated gaming applications

  • US 9,707,478 B2
  • Filed: 12/21/2012
  • Issued: 07/18/2017
  • Est. Priority Date: 03/25/2003
  • Status: Active Grant
First Claim
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1. A wireless motion-sensitive input device for use with a wireless-compatible gaming platform comprising at least one of a live-action game, computer game, video game or home gaming console, said input device comprising:

  • a base component sized and configured to be held and operated by a single hand of a user to play or operate a game at least in part by moving the entire body of said base component in free space, said base component comprising an elongated body having an axis of elongation extending from a first end configured to be grasped by said single hand of a user to a second end extending from said first end and being in substantial coaxial alignment therewith, said elongated body substantially enclosing an internal cavity sized and configured to accommodate one or more internal power sources and associated circuitry configured to power and operate said base component;

    at least one auxiliary component configured to be modularly assembled with said base component to enable a user to selectively create a modified input device having different or additional functional capabilities;

    an arrangement of one or more sensors configured to generate sensor data responsive to at least one sensed motion of said input device in free space;

    an arrangement of one or more switches configured to generate switch data responsive to actuation by one or more fingers of said single hand of a user; and

    electronic circuitry configured to wirelessly communicate with said wireless-compatible gaming platform, said electronic circuitry comprising;

    i) a microprocessor, ii) memory configured to store a unique identifier, iii) a wireless transmitter configured to transmit to said wireless-compatible gaming platform one or more wireless signals comprising said unique identifier, said sensor data, and said switch data, and iv) a wireless receiver configured to receive from said wireless-compatible gaming platform one or more wireless signals comprising selected relevant gaming information.

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