User-initiated location determination for a location-based gaming system
First Claim
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1. A computer-implemented method, in a server device, for providing location-based gaming to mobile gaming units through a wireless network, the method comprising:
- receiving a request for gaming options from the mobile gaming unit that is capable of determining location information;
receiving the location information associated with the mobile gaming unit as determined by a combination of location technologies used as inputs, wherein a first location technology used to determine the location information is different from a second location technology and is responsive to a user-initiated gaming session in an application of the mobile unit;
using the location information to retrieve gaming options corresponding to a first jurisdiction, the first jurisdiction being one of a plurality of jurisdictions and associated with gaming restrictions that are particular to the first jurisdiction;
sending the gaming options to the mobile gaming unit;
subsequent to location movement by the mobile gaming unit, receiving updated location information associated with the mobile gaming unit as determined by the combination of location technologies;
confirming that the mobile gaming unit remains in the first jurisdiction; and
responsive to confirming that the mobile gaming unit remains in the first jurisdiction, allowing the mobile gaming unit to continue with a selected gaming option or to select a new gaming option.
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Abstract
A system for providing access to casino gaming and sports booking is provided which permits a gambler to place wagers using a location based mobile gaming unit. The gambler may access the system through a wireless network. Further, the gambler may be positioned anywhere there is an established local gaming server. A gambler profile may be provided wireless access to the local server along with the games available in the local server jurisdiction based on a global positioning of the mobile gaming unit.
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Citations
6 Claims
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1. A computer-implemented method, in a server device, for providing location-based gaming to mobile gaming units through a wireless network, the method comprising:
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receiving a request for gaming options from the mobile gaming unit that is capable of determining location information; receiving the location information associated with the mobile gaming unit as determined by a combination of location technologies used as inputs, wherein a first location technology used to determine the location information is different from a second location technology and is responsive to a user-initiated gaming session in an application of the mobile unit; using the location information to retrieve gaming options corresponding to a first jurisdiction, the first jurisdiction being one of a plurality of jurisdictions and associated with gaming restrictions that are particular to the first jurisdiction; sending the gaming options to the mobile gaming unit; subsequent to location movement by the mobile gaming unit, receiving updated location information associated with the mobile gaming unit as determined by the combination of location technologies; confirming that the mobile gaming unit remains in the first jurisdiction; and responsive to confirming that the mobile gaming unit remains in the first jurisdiction, allowing the mobile gaming unit to continue with a selected gaming option or to select a new gaming option. - View Dependent Claims (2, 3)
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4. A computer-implemented method, in a mobile computing device, for providing location-based gaming through a wireless network, the method comprising:
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sending a request for gaming options to a server device from the mobile gaming device; responsive to a user-initiated gaming session in application of the mobile unit, determining the location information associated with the mobile gaming unit by a combination of location technologies used as inputs, wherein a first location technology used to determine the location information is different from a second location technology; sending the location information to the server device, wherein the location information is used by a remote server to retrieve gaming options corresponding to a first jurisdiction, the first jurisdiction being one of a plurality of jurisdictions and associated with gaming restrictions that are particular to the first jurisdiction; receiving the gaming options in the mobile gaming device from the server device; subsequent to location movement by the mobile gaming unit, sending updated location information associated with the mobile gaming unit as determined by the combination of location technologies; confirming that the mobile gaming device remains in the first jurisdiction; and responsive to confirming that the mobile gaming device remains in the first jurisdiction, allowing the mobile gaming unit to continue with a selected gaming option or to select a new gaming option. - View Dependent Claims (5, 6)
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Specification