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Methods for system engagement via 3D object detection

  • US 9,720,504 B2
  • Filed: 09/23/2013
  • Issued: 08/01/2017
  • Est. Priority Date: 02/05/2013
  • Status: Active Grant
First Claim
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1. A method for controlling an application on a device, the method comprising:

  • detecting that a user is maintaining an object at a position hovering, for a threshold length of time, within a threshold distance of the device;

    anchoring an initial position of the object to the device based on the detection of the maintained position;

    in response to the detecting, engaging the device including displaying a user interface indicating one or more commands associated with a change of the object from the anchored initial position; and

    controlling the application using the anchored initial position, the controlling including determining that a detected change of the object from the anchored initial position corresponds to a command of the one or more commands, wherein controlling the application using the anchored initial position comprises detecting three -dimensional movement of the object through space, wherein the space is defined by three dimensional coordinates and wherein the three-dimensional movement comprises movement in the three dimensional coordinates, and wherein the application is manipulated between a plurality of states, each of the plurality of states corresponding to a respective one of several distances between the object and the device.

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