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System and method for facilitating a game through a primary client device and in-game content purchases through a mobile device

  • US 9,721,284 B1
  • Filed: 03/08/2013
  • Issued: 08/01/2017
  • Est. Priority Date: 03/08/2013
  • Status: Active Grant
First Claim
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1. A computing device configured to facilitate gameplay of a game through a primary client device and game-related purchases during the game through a mobile device separate from the primary client device, the computing device comprising:

  • one or more processors configured by machine-readable instructions to;

    communicate a primary display comprising information that facilitates visual presentation of a view of a game space to the primary client device, wherein the game accommodates content that is used during the game;

    facilitate pairing of the mobile device and the primary client device via a local wireless or wired communication channel such that the mobile device and the primary client device are communicably coupled;

    communicate one or more selectable sale offers for presentation to the user at the mobile device that is separate from the primary display on which the game space is presented and from the primary client device, the one or more selectable sale offers being for content in the game, and being presented during the game, such communication being enabled by the pairing of the mobile device and the primary client device via the local wireless or wired communication channel;

    receive from the mobile device an indication to purchase at least one content being offered for sale during the game; and

    integrate the at least one content responsive to the indication to purchase, the at least one content being integrated into the game during the game such that the primary display communicated to the primary client device incorporates the at least one content.

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  • 5 Assignments
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