Game device, control method of game device, program, and information storage medium
First Claim
Patent Images
1. A game device which executes a game in which a player performs a game operation to music, comprising:
- a camera which captures an image of the player at a predetermined time interval, andat least one processor configured to;
obtain reference timing data indicating a reference timing at which the player should perform the game operation from a storage which stores the reference timing data;
obtain moving path data indicating a change timing at which a guide image changes a direction of the guide image from a storage which stores the moving path data;
indicate the reference timing to the player by moving the guide image on a game screen from a generation position to a target position while changing the direction of the guide image in accordance with a beat of the music so as to approximately match a beat timing of the music and the change timing of the guide image based on the reference timing data and the moving path data;
obtain position information indicating a position of a body part of the player based on the captured images;
detect the game operation by the player based on determining whether the body part indicated by the position information is included in a predetermined area; and
evaluate the game operation by the player, based on an operation timing at which the player performs the game operation and the reference timing indicated by the reference timing data.
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Abstract
Provided is a game device capable of enabling a user to more readily perceive the rhythm of music when playing a game in which the player performs a game operation to the music. In the game configured so that the player performs the game operation to the music, based on reference timing data indicating a reference timing at which the player should perform the game operation, a game device indicates the reference timing to the player by moving a guide image on a game screen from a generation position to a target position while changing a direction of the guide image in accordance with a beat of the music.
17 Citations
15 Claims
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1. A game device which executes a game in which a player performs a game operation to music, comprising:
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a camera which captures an image of the player at a predetermined time interval, and at least one processor configured to; obtain reference timing data indicating a reference timing at which the player should perform the game operation from a storage which stores the reference timing data; obtain moving path data indicating a change timing at which a guide image changes a direction of the guide image from a storage which stores the moving path data; indicate the reference timing to the player by moving the guide image on a game screen from a generation position to a target position while changing the direction of the guide image in accordance with a beat of the music so as to approximately match a beat timing of the music and the change timing of the guide image based on the reference timing data and the moving path data; obtain position information indicating a position of a body part of the player based on the captured images; detect the game operation by the player based on determining whether the body part indicated by the position information is included in a predetermined area; and evaluate the game operation by the player, based on an operation timing at which the player performs the game operation and the reference timing indicated by the reference timing data. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A control method for a game device for executing a game in which a player performs a game operation to music, comprising:
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obtaining reference timing data indicating a reference timing at which the player should perform the game operation from a storage which stores the reference timing data; obtaining moving path data indicating a change timing at which a guide image changes a direction of the guide image from a storage which stores the moving path data; indicating the reference timing to the player by moving the guide image on a game screen from a generation position to a target position while changing the direction of the guide image in accordance with a beat of the music so as to approximately match a beat timing of the music and the change timing of the guide image based on the reference timing data and the moving path data; obtaining position information indicating a position of a body part of the player based on images which are captured by a camera which captures an image of the player at a predetermined time interval; detecting the game operation performed by the player based on determining whether the body part indicated by the position information is included in a predetermined area; and evaluating the game operation by the player, based on an operation timing at which the player performs the game operation and the reference timing indicated by the reference timing data.
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15. A non-transitory computer readable medium storing a program for causing a computer to function as a game device, for executing a game in which a player performs a game operation to music, the program further causing the computer to:
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obtain reference timing data indicating a reference timing at which the player should perform the game operation from a storage which stores the reference timing data; obtain moving path data indicating a change timing at which a guide image changes a direction of the guide image from a storage which stores the moving path data; indicate the reference timing to the player by moving the guide image on a game screen from a generation position to a target position while changing the direction of the guide image in accordance with a beat of the music so as to approximately match a beat timing of the music and the change timing of the guide image based on the reference timing data and the moving path data; obtain position information indicating a position of a body part of the player based on images which are captured by a camera which captures an image of the player at a predetermined time interval; detect the game operation performed by the player based on determining whether the body part indicated by the position information is included in a predetermined area; and evaluate the game operation by the player based on an operation timing at which the game operation is performed by the player and the reference timing indicated by the reference timing data.
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Specification