Event and fantasy league data transmission to eventgoer devices
First Claim
1. A computer-implemented method, comprising:
- retrieving, by a computing system, a selection dataset identifying a plurality of players of one or more teams scheduled to perform at an event at a specified time, the selection dataset previously selected by a user device;
retrieving, by the computing system from a remote server, injury data identifying an injury status of at least one player of the plurality of players;
receiving recorded visual data to the computing system, the recorded visual data recorded at least a predetermined period of time prior to the specified time by one or more visual media recording devices located at the event;
analyzing, by the computing system, the recorded visual data to determine validity of the injury status of the at least one player; and
transmitting a notification indicating the validity of the injury status to the user device via one or more visible light communication (VLC) devices,wherein the user device is within transmission range of the one or more VLC devices.
1 Assignment
0 Petitions
Accused Products
Abstract
An event venue with a performance area (e.g., a stage, a sport field) and an eventgoer area (e.g., a stadium seating section) may include beacons and cameras throughout the performance area. The beacons and cameras may each record event occurrence data (e.g., audiovisual data) of particular occurrences (e.g., sport goals, songs played) during an event (e.g., sports game, concert) at the event venue. Other data, such as sports injury data and sports player replacement data, may also be gathered before or during the event. The beacons and cameras may send the event occurrence data and the other data to a transmission system. The transmission system may convert the event occurrence data to a transmittable format and may then output it through one or more local wireless transmitters. Eventgoers mobile devices in the transmission zones of these transmitters may then receive the data.
-
Citations
20 Claims
-
1. A computer-implemented method, comprising:
-
retrieving, by a computing system, a selection dataset identifying a plurality of players of one or more teams scheduled to perform at an event at a specified time, the selection dataset previously selected by a user device; retrieving, by the computing system from a remote server, injury data identifying an injury status of at least one player of the plurality of players; receiving recorded visual data to the computing system, the recorded visual data recorded at least a predetermined period of time prior to the specified time by one or more visual media recording devices located at the event; analyzing, by the computing system, the recorded visual data to determine validity of the injury status of the at least one player; and transmitting a notification indicating the validity of the injury status to the user device via one or more visible light communication (VLC) devices, wherein the user device is within transmission range of the one or more VLC devices. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
-
-
11. A computing system, comprising:
-
one or more processors; and a memory device including instructions that, when executed by the one or more processors, cause the computing system to; retrieve a selection dataset identifying a plurality of players of one or more teams performing at an event at a specified time, the selection dataset previously selected by a user device; receive recorded visual data recorded at least a predetermined period of time prior to the specified time by one or more visual media recording devices located at the event; retrieve, from a remote server, injury data identifying an injury status of at least one player of the plurality of players; analyze the recorded visual data to determine validity of the injury status of the at least one player; and transmit a notification indicating the validity of the injury status to the user device via one or more VLC devices, wherein the user device is within transmission range of the one or more VLC devices. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 20)
-
-
19. A non-transitory computer-readable storage medium, having embodied thereon a program executable by a processor to perform a method comprising:
-
retrieving, by a computing system a selection dataset identifying a plurality of players of one or more teams scheduled to perform at an event at a specified time, the selection dataset previously selected by a user device; retrieving, by the computing system from a remote server, injury data identifying an injury status of at least one player of the plurality of players; receiving recorded visual data to the computing system the recorded visual data recorded at least a predetermined period of time prior to the specified time by one or more visual media recording devices located at the event; analyzing, by the computing system, the recorded visual data to determine validity of the injury status of the at least one player; and transmitting a notification indicating the validity of the injury status to the user device via one or more VLC devices, wherein the user device is within transmission range of the VLC devices.
-
Specification