Methods and apparatus for receiving and/or using reduced resolution images
First Claim
1. A method of operating a content playback device, the method comprising:
- receiving a first encoded image;
receiving a second encoded image, said first encoded image and said second encoded image being images in a first stereoscopic image pair including a left eye view and a right eye view;
receiving a first indicator indicating which of a plurality of texture maps corresponding to different resolution allocations is to be used with the first encoded image, said first indicator identifying a first texture map corresponding to a first resolution allocation;
decoding the first encoded image to recover a first image;
decoding the second encoded image to recover a second image;
using, as part of a first rendering operation, the first texture map corresponding to the first resolution allocation to apply at least a portion of said first image to a surface of a first portion of a model of an environment to generate a first rendered image;
using, as part of a second rendering operation, the first texture map corresponding to the first resolution allocation to apply at least a portion of said second image to the surface of the first portion of the model of an environment to generate a second rendered image;
outputting the first rendered image to a display device;
receiving a third encoded image;
receiving a second indicator indicating which of the plurality of texture maps corresponding to different resolution allocations is to be used with the third encoded image, said second indicator identifying a second texture map corresponding to a second resolution allocation;
decoding the third encoded image to recover a third image; and
using, as part of a third rendering operation, the second texture map corresponding to the second resolution allocation to apply at least a portion of said third image to a surface of the first portion of the model of the environment to generate a third rendered image; and
outputting the third rendered image to the display device.
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Accused Products
Abstract
Methods and apparatus for using selective resolution reduction on images to be transmitted and/or used by a playback device are described. Prior to transmission one or more images of an environment are captured. Based on image content, motion detection and/or user input a resolution reduction operation is selected and performed. The reduced resolution image is communicated to a playback device along with information indicating a UV map corresponding to the selected resolution allocation that should be used by the playback device for rendering the communicated image. By changing the resolution allocation used and which UV map is used by the playback device different resolution allocations can be made with respect to different portions of the environment while allowing the number of pixels in transmitted images to remain constant. The playback device renders the individual images with the UV map corresponding to the resolution allocation used to generate the individual images.
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Citations
12 Claims
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1. A method of operating a content playback device, the method comprising:
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receiving a first encoded image; receiving a second encoded image, said first encoded image and said second encoded image being images in a first stereoscopic image pair including a left eye view and a right eye view; receiving a first indicator indicating which of a plurality of texture maps corresponding to different resolution allocations is to be used with the first encoded image, said first indicator identifying a first texture map corresponding to a first resolution allocation; decoding the first encoded image to recover a first image; decoding the second encoded image to recover a second image; using, as part of a first rendering operation, the first texture map corresponding to the first resolution allocation to apply at least a portion of said first image to a surface of a first portion of a model of an environment to generate a first rendered image; using, as part of a second rendering operation, the first texture map corresponding to the first resolution allocation to apply at least a portion of said second image to the surface of the first portion of the model of an environment to generate a second rendered image; outputting the first rendered image to a display device; receiving a third encoded image; receiving a second indicator indicating which of the plurality of texture maps corresponding to different resolution allocations is to be used with the third encoded image, said second indicator identifying a second texture map corresponding to a second resolution allocation; decoding the third encoded image to recover a third image; and using, as part of a third rendering operation, the second texture map corresponding to the second resolution allocation to apply at least a portion of said third image to a surface of the first portion of the model of the environment to generate a third rendered image; and outputting the third rendered image to the display device. - View Dependent Claims (2, 3, 4, 5)
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6. A content playback device comprising:
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a receiver; a decoder; a memory, said memory including a first texture map and a second texture map; a processor, said processor configured to control said content playback device to; receive a first encoded image; receive a second encoded image, said first encoded image and said second encoded image being images in a first stereoscopic image pair including a left eye view and a right eye view; receive a first indicator indicating which of a plurality of texture maps corresponding to different resolution allocations is to be used with the first encoded image, said first indicator identifying the first texture map corresponding to a first resolution allocation; decode the first encoded image to recover a first image; decode the second encoded image to recover a second image; use, as part of a first rendering operation, the first texture map corresponding to the first resolution allocation to apply at least a portion of said first image to a surface of a first portion of a model of an environment to generate a first rendered image; use, as part of a second rendering operation, the first texture map corresponding to the first resolution allocation to apply at least a portion of said second image to the surface of the first portion of the model of an environment to generate a second rendered image; receive a third encoded image; receive a second indicator indicating which of the plurality of texture maps corresponding to different resolution allocations is to be used with the third encoded image, said second indicator identifying the second texture map corresponding to a second resolution allocation; decode the third encoded image to recover a third image; and use, as part of a third rendering operation, the second texture map corresponding to the second resolution allocation to apply at least a portion of said third image to a surface of the first portion of the model of the environment; and a display for displaying images rendered by the processor. - View Dependent Claims (7, 8, 9)
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10. A non-transitory computer readable medium comprising processor executable instructions, which when executed by a processor, control a content playback device to:
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receive a first encoded image; receive a second encoded image, said first encoded image and said second encoded image being images in a first stereoscopic image pair including a left eye view and a right eye view; receive a first indicator indicating which of a plurality of texture maps corresponding to different resolution allocations is to be used with the first encoded image, said first indicator identifying a first texture map corresponding to a first resolution allocation; decode the first encoded image to recover a first image; decode the second encoded image to recover a second image; use, as part of a first rendering operation, the first texture map corresponding to the first resolution allocation to apply at least a portion of said first image to a surface of a first portion of a model of an environment to generate a first rendered image; use, as part of second rendering operation, the first texture map corresponding to the first resolution allocation to apply at least a portion of said second image to the surface of the first portion of the model of an environment to generate a second rendered image; output the first rendered image to a display device; receive a third encoded image; receive a second indicator indicating which of the plurality of texture maps corresponding to different resolution allocations is to be used with the third encoded image, said second indicator identifying a second texture map corresponding to a second resolution allocation; decode the third encoded image to recover a third image; and use, as part of a third rendering operation, the second texture map corresponding to the second resolution allocation to apply at least a portion of said third image to a surface of the first portion of the model of the environment to generate a third rendered image; output the third rendered image to the display device; and display the first rendered image on a display. - View Dependent Claims (11, 12)
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Specification