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Wireless entertainment device, system, and method

DC
  • US 9,737,797 B2
  • Filed: 07/15/2016
  • Issued: 08/22/2017
  • Est. Priority Date: 02/22/2001
  • Status: Expired due to Fees
First Claim
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1. A gaming system for playing a game wherein a game participant uses physical toys to interact with a computer-animated game played on a compatible game console, said gaming system comprising:

  • a plurality of gaming toys each depicting or representing a different character or object in said computer-animated game, each said gaming toy comprising a body having an internal cavity and a passive radiofrequency identification (RFID) tag disposed therein, each said RFID tag comprising;

    (i) a unique tag identification (ID), and (ii) non-volatile memory storing machine-readable data identifying or describing one or more in-game attributes of said corresponding character or object;

    a peripheral device comprising;

    (i) an RFID reader comprising memory storing instructions to communicate information with each said RFID tag over a limited communication range of less than 60 cm, (ii) a communication interface comprising memory storing instructions to communicate information to and from said game console, and (iii) an effects controller comprising memory storing instructions to display one or more sound effects or lighting effects; and

    non-transitory storage storing game software comprising program instructions configured to be executed by said game console to;

    (i) cause said peripheral device to wirelessly ascertain said machine-readable data from each said RFID tag and communicate said machine-readable data to said game console, (ii) display in said computer-animated game one or more characters or objects having attributes corresponding to said machine-readable data, and (iii) cause said effects controller to display at least one sound effect or lighting effect and wherein said at least one sound effect or lighting effect is selected based at least in part on said machine-readable data.

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