System and method for gaming utilizing a mobile device
DCFirst Claim
1. A method for playing a mobile computer device based game based on a plurality of game related events which relates to the observation of another player'"'"'s action, comprising the steps of:
- providing a first player'"'"'s mobile computer device having a select mobile device game application;
providing a second player'"'"'s mobile device having the select mobile computer device game application;
entering the occurrence of each game related event of a plurality of game related events at the time of occurrence of each game related event by a first player which has physically occurred at a remote location which relates to the observation of another player'"'"'s action that enables the first player to advance in a mobile computer device game application into the first player'"'"'s mobile computer device utilizing the mobile computer device game application;
transmitting the occurrence of each game related event of the plurality of game related events at the time of occurrence of each game related event which relates to the observation of another player'"'"'s action from the first player'"'"'s mobile computer device to a central server associated with the mobile computer device game application;
verifying the occurrence of each game related event of the plurality of game related events by sending a message from the central server to the second player'"'"'s mobile computer device located at the remote location upon each game related event of the plurality of game related events,transmitting a verification response from the second player'"'"'s mobile computer device to the central server upon each game related event of the plurality of game related events,changing a score associated with the first player which is stored on the central server in response to the verifying of the occurrence of each game related event.
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Abstract
A method and system (10) is provided for playing an interactive mobile device based game system though a communication network. The communication network includes at least one system central server (13) and database (14) accessible to the internet or other communication networks. The system further includes any number of mobile devices (15), (16) and (17). Each mobile device includes software or a software application for communicating with the system server. In playing the game, users or players accrue points or otherwise advance in the game as they compete or obverse events which occur in real life situations in their geographic location. The events are entered into the central server and verified by communicating requests from the central server to the mobile devices of other players of the game.
62 Citations
13 Claims
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1. A method for playing a mobile computer device based game based on a plurality of game related events which relates to the observation of another player'"'"'s action, comprising the steps of:
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providing a first player'"'"'s mobile computer device having a select mobile device game application; providing a second player'"'"'s mobile device having the select mobile computer device game application; entering the occurrence of each game related event of a plurality of game related events at the time of occurrence of each game related event by a first player which has physically occurred at a remote location which relates to the observation of another player'"'"'s action that enables the first player to advance in a mobile computer device game application into the first player'"'"'s mobile computer device utilizing the mobile computer device game application; transmitting the occurrence of each game related event of the plurality of game related events at the time of occurrence of each game related event which relates to the observation of another player'"'"'s action from the first player'"'"'s mobile computer device to a central server associated with the mobile computer device game application; verifying the occurrence of each game related event of the plurality of game related events by sending a message from the central server to the second player'"'"'s mobile computer device located at the remote location upon each game related event of the plurality of game related events, transmitting a verification response from the second player'"'"'s mobile computer device to the central server upon each game related event of the plurality of game related events, changing a score associated with the first player which is stored on the central server in response to the verifying of the occurrence of each game related event. - View Dependent Claims (2, 3, 4)
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5. A method of providing a mobile computer device based game based on a plurality of game related events which relates to the observation of another player'"'"'s action at the time of occurrence of each game related event, comprising the steps of:
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transmitting a request to enter each score enabling game related event of the plurality of game related events from a remote location through the use of a first person'"'"'s mobile computer device to a central server which relates to the observation of another player'"'"'s action at the time of occurrence of each game related event; receiving each transmitted request from the first person'"'"'s mobile computer device with the central server, and in response transmitting a verification request from the central server to a second person'"'"'s mobile device upon each of the plurality of game related events which relates to the observation of another player'"'"'s action at the time of occurrence of each game related event; receiving the transmitted verification request with the second person'"'"'s mobile computer device upon the completion of each game related event of the plurality of game related events which relates to the observation of another player'"'"'s action at the time of occurrence of each game related event and in response transmitting a verification response from the second person'"'"'s mobile computer device to the central server for each game related event of the plurality of game related events which relates to the observation of another player'"'"'s action at the time of occurrence of each game related event, and receiving the verification response from the second person'"'"'s mobile computer device with the central server for each game related event of the plurality of game related events which relates to the observation of another player'"'"'s action at the time of occurrence of each game related event, and reflecting a change in the first person'"'"'s game score in response to each affirmative verification response from the second person'"'"'s mobile device for each game related event of the plurality of game related events which relates to the observation of another player'"'"'s action at the time of occurrence of each game related event. - View Dependent Claims (6, 7, 8, 9)
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10. A mobile computer device based game based on a plurality of game related events which relates to the observation of another player'"'"'s action at the time of occurrence of each game related event comprising,
a central server; -
a first mobile computer device having a mobile computer device gaming application software; a second mobile computer device having the mobile computer device gaming application software; said first and second mobile devices each having means for entering an observed gaming game related event of the plurality of game related events which relates to the observation of another player'"'"'s action at the time of occurrence of each game related event into said mobile computer device as a scoring request for each game related event of the plurality of game related events which relates to the observation of another player'"'"'s action at the time of occurrence of each game related event, and means for transmitting said entered gaming game related event scoring request to said central server for processing for each game related event of the plurality of game related events which relates to the observation of another player'"'"'s action at the time of occurrence of each game related event, and said central server having processing means for processing said scoring request from said first mobile device for each game related event of the plurality of game related events which relates to the observation of another player'"'"'s action at the time of occurrence of each game related event, means for transmitting a verification request from said central server to said second mobile device for each game related event of the plurality of game related events which relates to the observation of another player'"'"'s action at the time of occurrence of each came related event;
means for receiving a response to said verification request from said second mobile device for each game related event of the plurality of game related events which relates to the observation of another player'"'"'s action at the time of occurrence of each game related event, and means for processing said verification request response from said second mobile computer device and in response thereto processing a score advancement associated with said observed gaming game related event scoring request for each game related event of the plurality of game related events which relates to the observation of another player'"'"'s action at the time of occurrence of each game related event. - View Dependent Claims (11, 12, 13)
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Specification