System and method for a multi-prize mystery box that dynamically changes probabilities to ensure payout value
First Claim
Patent Images
1. A system for facilitating adjustments of probabilities associated with potential virtual items to be distributed to purchasers of virtual containers that are associated with the potential virtual items, the system comprising:
- a server including one or more physical processors configured by machine-readable instructions to;
execute a game instance of a game space, and to use the game instance to generate game state information that is transmitted to client computing platforms over a network, the game state information facilitating presentation of views of the game space to users via the client computing platforms associated with the users, wherein execution of the game instance further enables interaction of the users with the game space and/or each other by performing operations in the game space in response to commands received over the network from the client computing platforms associated with the users;
effectuate presentation, through a store interface, of offers to sell container instances of virtual containers, the offers including a first offer to sell an instance of a first virtual container at a first price, the virtual containers being associated with sets of potential items such that the first virtual container is associated with a first set of potential items, the first set of potential items including a first potential item and a second potential item;
effectuate a purchase by a first user of a first container instance of the first virtual container;
obtain information regarding prior distributions to the users of item instances through the first virtual container, wherein the prior distributions correspond to prior purchases by the users of container instances of the first virtual container, and wherein the obtained information includes values of the prior distributions;
obtain probabilities associated with the individual potential virtual items for container instances of the virtual containers purchased by the users such that a first probability for the first potential item is obtained for the first container instance of the first virtual container purchased by the first user and a second probability for the second potential item for the first container instance purchased by the first user; and
receive activation requests from users for container instances purchased by the users and, responsive to receiving the activation requests, determine which items in the sets of potential items should be distributed to the users within the game space through the container instances such that which first item in the first set of potential items should be distributed to the first user through the first container instance is determined in response to an activation request from the first user for the first container instance, the determination of which first item being based on the first probability;
adjust the second probability for the second potential item for the first container instance based on(i) the first price,(ii) a value of the first item, and(iii) the values of the prior distributions;
determine which second item in the first set of potential items should be distributed to the first user through the first container instance, the determination of which second item being based on the adjusted second probability; and
distribute the first item as determined to the first user and distribute the second item as determined to the first user.
4 Assignments
0 Petitions
Accused Products
Abstract
One aspect of the disclosure relates to a multi-prize mystery box that dynamically changes probabilities to ensure payout value in an online game. The multi-prize mystery box which dynamically changes probabilities may provide the ability to arrange multiple items in a mystery box. The probability of acquiring an instance of the second item through Nth item may be dynamically weighted based on the value of the first item.
-
Citations
21 Claims
-
1. A system for facilitating adjustments of probabilities associated with potential virtual items to be distributed to purchasers of virtual containers that are associated with the potential virtual items, the system comprising:
a server including one or more physical processors configured by machine-readable instructions to; execute a game instance of a game space, and to use the game instance to generate game state information that is transmitted to client computing platforms over a network, the game state information facilitating presentation of views of the game space to users via the client computing platforms associated with the users, wherein execution of the game instance further enables interaction of the users with the game space and/or each other by performing operations in the game space in response to commands received over the network from the client computing platforms associated with the users; effectuate presentation, through a store interface, of offers to sell container instances of virtual containers, the offers including a first offer to sell an instance of a first virtual container at a first price, the virtual containers being associated with sets of potential items such that the first virtual container is associated with a first set of potential items, the first set of potential items including a first potential item and a second potential item; effectuate a purchase by a first user of a first container instance of the first virtual container; obtain information regarding prior distributions to the users of item instances through the first virtual container, wherein the prior distributions correspond to prior purchases by the users of container instances of the first virtual container, and wherein the obtained information includes values of the prior distributions; obtain probabilities associated with the individual potential virtual items for container instances of the virtual containers purchased by the users such that a first probability for the first potential item is obtained for the first container instance of the first virtual container purchased by the first user and a second probability for the second potential item for the first container instance purchased by the first user; and receive activation requests from users for container instances purchased by the users and, responsive to receiving the activation requests, determine which items in the sets of potential items should be distributed to the users within the game space through the container instances such that which first item in the first set of potential items should be distributed to the first user through the first container instance is determined in response to an activation request from the first user for the first container instance, the determination of which first item being based on the first probability; adjust the second probability for the second potential item for the first container instance based on (i) the first price, (ii) a value of the first item, and (iii) the values of the prior distributions; determine which second item in the first set of potential items should be distributed to the first user through the first container instance, the determination of which second item being based on the adjusted second probability; and distribute the first item as determined to the first user and distribute the second item as determined to the first user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
-
12. A computer implemented method for facilitating adjustments of probabilities associated with potential virtual items to be distributed to purchasers of virtual containers that are associated with the potential virtual items, the method being implemented in a computer system that includes a server including one or more physical processors configured by machine-readable instructions, the method comprising:
-
executing an instance of a game space, and using the instance of the game space to generate game state information that is transmitted to client computing platforms over a network, the game state information facilitating presentation of views of the online game to users via the client computing platforms associated with the users, wherein execution of the instance further enables interaction of the users with the game space and/or each other by performing operations in the game space in response to commands received over the network from the client computing platforms associated with the users; presenting, through a store interface, offers to sell container instances of virtual containers, the offers including a first offer to sell an instance of a first virtual container at a first price, the virtual containers being associated with sets of potential items such that the first virtual container is associated with a first set of potential items, the first set of potential items including a first potential item and a second potential item; effectuating a purchase by a first user of a first container instance of the first virtual container; obtaining information regarding prior distributions to the users of item instances through the first virtual container, wherein the prior distributions correspond to prior purchases by the users of container instances of the first virtual container, and wherein the obtained information includes values of the prior distributions; obtaining probabilities associated with the individual potential virtual items for container instances of the virtual containers purchased by the users such that the obtaining a first probability for the first potential item for the first container instance of the first virtual container purchased by the first user and a second probability for the second potential item for the first container instance purchased by the first user; and receiving activation requests from users for container instances purchased by the users and, responsive to the activation requests, determine which items in the sets of potential items should be distributed to the users within the game space through the container instances such that determining which first item in the first set of potential items should be distributed to the first user through the first container instance in response to an activation request from the first user for the first container instance, the determination of which first item being based on the first probability; adjusting the second probability for the second potential item for the first container instance based on (i) the first price, (ii) a value of the first item, and (iii) the values of the prior distributions; determining which second item in the first set of potential items should be distributed to the first user through the first container instance, the determination of which second item being based on the adjusted second probability; and distributing the first item as determined to the first user and distributing the second item as determined to the first user. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21)
-
Specification