Waterproof virtual reality goggle and sensor system
First Claim
1. A 3D virtual reality system, comprising:
- a submersion tank comprising an enveloping medium to partially submerge a user and to provide buoyancy to the user;
a waterproof head-mounted display system comprising at least one sensor for tracking the user'"'"'s head movements and at least one optical element that displays virtual reality images to the user;
a plurality of waterproof hand sensors attached to the user to track the user'"'"'s hand movements;
at least three electronic surface sensors positioned on the surface of and partially submerged in the enveloping medium contained in the submersion tank that define a submersible area and continuously track the head-mounted display and hand sensors as the head-mounted display and hand sensors transition to or from above the surface of the enveloping medium in an air environment and below the surface of the enveloping medium in a liquid medium based on their position relative to the position of the surface sensors;
a computer/controller that both receives location and speed data from the head-mounted display and hand sensors worn by the user and transmits said location and speed data into the waterproof head-mounted display unit worn by the user;
a computer-implemented virtual reality video input signal that is dynamically modified in accordance with movement of the user'"'"'s head-mounted display and/or hand sensors.
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Abstract
A waterproof 3D virtual reality system is described. The virtual reality system includes several key components, such as a submersion tank, an enveloping medium, a waterproof head-mounted display system containing a sensor for tracking the user'"'"'s head movements and an optical element that displays virtual reality images, waterproof hand sensors, electronic surface sensors, a computer/controller that both receives and transmits location and speed data from sensors worn by the user, and a computer-implemented virtual reality video input signal that is dynamically modified in accordance with movement of the user'"'"'s head and/or hand sensors. Furthermore, a method of enhancing a user'"'"'s overall virtual experience is described. This method involves the user occupying a position of partial submersion in a body of fluid, such that the fluid provides buoyancy and resistance to the user.
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Citations
20 Claims
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1. A 3D virtual reality system, comprising:
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a submersion tank comprising an enveloping medium to partially submerge a user and to provide buoyancy to the user; a waterproof head-mounted display system comprising at least one sensor for tracking the user'"'"'s head movements and at least one optical element that displays virtual reality images to the user; a plurality of waterproof hand sensors attached to the user to track the user'"'"'s hand movements; at least three electronic surface sensors positioned on the surface of and partially submerged in the enveloping medium contained in the submersion tank that define a submersible area and continuously track the head-mounted display and hand sensors as the head-mounted display and hand sensors transition to or from above the surface of the enveloping medium in an air environment and below the surface of the enveloping medium in a liquid medium based on their position relative to the position of the surface sensors; a computer/controller that both receives location and speed data from the head-mounted display and hand sensors worn by the user and transmits said location and speed data into the waterproof head-mounted display unit worn by the user; a computer-implemented virtual reality video input signal that is dynamically modified in accordance with movement of the user'"'"'s head-mounted display and/or hand sensors. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification