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Transformations for virtual guest representation

  • US 9,746,912 B2
  • Filed: 12/20/2006
  • Issued: 08/29/2017
  • Est. Priority Date: 09/28/2006
  • Status: Active Grant
First Claim
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1. A computer implemented system comprising:

  • at least one processor;

    a memory that includes components that are executable by the at least one processor, the components comprising;

    a virtual reality generation component that converts a real-life bodily movement of a guest into a corresponding virtual bodily movement of a virtual guest representation three-dimensional projection in a real-life environment of a user during an event to at least the user by a three dimensional projection unit;

    a presentation component that obtains state information regarding the guest, the state information defining a status and a relationship of the guest and the at least one user relative to the real-life environment and the performance of the event and presents the virtual bodily movement of the virtual guest representation to the at least one user, the virtual guest representation being rendered based at least on the state information; and

    a background isolation component that filters, according to a user selection, light associated with a background of the real-life environment of the at least one user relative to the event.

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