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Distribution and synchronization of a social media environment

  • US 9,756,092 B2
  • Filed: 10/18/2013
  • Issued: 09/05/2017
  • Est. Priority Date: 10/18/2013
  • Status: Active Grant
First Claim
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1. A device, comprising:

  • one or more processors to;

    receive, from a first client device, a request to join a social media environment in which a second client device is participating;

    provide, to the first client device and based on the request to join, information regarding media content associated with the social media environment and a plurality of playback positions from which to begin playback of the media content,one of the plurality of playback positions corresponding to a playback position of the second client device;

    receive, from the first client device, information selecting a playback position, as a selected playback position of the plurality of playback positions, for the media content;

    provide, to the first client device, the media content via the social media environment beginning at the selected playback position,the media content being provided for display by the first client device;

    monitor interactions with the social media environment by the first client device and the second client device;

    detect a change of state for the social media environment based on monitoring the interactions with the social media environment,the change of state being caused by the first client device; and

    provide, to the second client device, information associated with the change of state based on detecting the change of state for the social media environment,the information associated with the change of state including a spoiler communication from the first client device,providing of the spoiler communication being delayed until the second client device reaches a particular playback position.

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