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Method and apparatus for providing online shooting game

  • US 9,770,664 B2
  • Filed: 04/05/2013
  • Issued: 09/26/2017
  • Est. Priority Date: 04/05/2013
  • Status: Active Grant
First Claim
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1. A method of providing an online shooting game performed by a game server communicatively connected to a player terminal and a database storing information on enemy characters in the game, the method comprising:

  • selecting a basic identification range within a virtual online shooting game environment displayed on the player terminal;

    detecting one or more enemy characters that are within the basic identification range;

    determining an attack priority on each of the detected one or more enemy characters based on at least one of a level of expected damage capable of being inflicted on a corresponding enemy character by a shooting from the player terminal and a level of risk of the corresponding enemy character to the player terminal based on the information on the enemy characters; and

    determining one of the detected one or more enemy characters as an automatic tracking object based on the determined attack priority.

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