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Graphics processor clock scaling based on idle time

  • US 9,773,344 B2
  • Filed: 12/12/2012
  • Issued: 09/26/2017
  • Est. Priority Date: 01/11/2012
  • Status: Active Grant
First Claim
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1. A method for graphics processor clock scaling, the method comprising:

  • calculating a percentage of idle-time based upon an accumulated idle-time of the graphics processor and an accumulated active time of the graphics processor;

    reducing a graphics processor clock rate if the percentage of idle time is higher than a high limit threshold; and

    increasing the graphics processor clock rate if the percentage of idle time is lower than a low limit threshold, wherein the low limit threshold and the high limit threshold are each adjusted based upon a proportion of graphics processor clock rate increases to graphics processor clock rate decreases.

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