Systems for implementing enhanced gaming and prizing parameters in an electronic environment
First Claim
1. A system for effecting user experience on a user communication device in a multi-level electronic game environment associated with a lottery comprising:
- memory storing information on game play, the information including input received from the user, information relating to levels within the multi-level game and game display information for output to the user,a lottery processor coupled to the memory generating game play information,the game play information being communicated to a user communication device,the game play information including game play with virtual money,the virtual money being acquired throughcash purchase the virtual money seine acquired by entry of a code from a physical product purchased at a retail vendor location,conversion of the virtual money into a non-cash good comprising an image to permit advancement to another level within the game, andmemory storing account information which is increased and decreased through the user experience.
1 Assignment
0 Petitions
Accused Products
Abstract
System and methods are provided for effecting user experience in an electronic game environment through use of virtual currency or vCoins. In a multi-level game, the systems and methods include memory for storing information on game play, the information including input received from the user, information relating to levels within the multi-level game and game display information for output to the user. A processor is coupled to the memory for generating game play information, preferably including game play with virtual money. The virtual money is acquired through game play or cash purchase. The virtual money is convertible into a non-cash good comprising advancement to another level within the game.
274 Citations
52 Claims
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1. A system for effecting user experience on a user communication device in a multi-level electronic game environment associated with a lottery comprising:
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memory storing information on game play, the information including input received from the user, information relating to levels within the multi-level game and game display information for output to the user, a lottery processor coupled to the memory generating game play information, the game play information being communicated to a user communication device, the game play information including game play with virtual money, the virtual money being acquired through cash purchase the virtual money seine acquired by entry of a code from a physical product purchased at a retail vendor location, conversion of the virtual money into a non-cash good comprising an image to permit advancement to another level within the game, and memory storing account information which is increased and decreased through the user experience. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52)
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Specification