Methods and systems for magnifying selection windows in roulette games and accessing custom wagering profiles
First Claim
1. A method, comprising:
- displaying a first view of a wagering grid for an online game on a screen of a mobile touch-screen device, the wagering grid having lines, and the first view including a social messaging button that enables a user to communicate with others via a third party social network;
receiving an input on the screen of the mobile touch-screen device that is a dragging gesture representing placement of a wager by the user on the wagering grid;
displaying, in response to the input on the screen of the mobile touch-screen device, a second view of the wagering grid that is a magnified view of the wagering grid from the first view, the second view tracking the dragging gesture, and the second view including the lines of the wagering grid, wherein the second view excludes any other placed wagers to facilitate placement of the wager by the user with respect to the lines of the wagering grid;
closing the second view once input is no longer being received at the screen of the mobile touch-screen device and then displaying an updated version of the first view that includes the wager placed by the user; and
receiving an input on the screen of the mobile touch-screen device from the user through the social messaging button and transmitting a resulting communication to the third party social network through an application programming interface,wherein the operations are performed by a processor, and wherein said displaying the first view is maintained for at least a portion of the screen of the mobile touch screen device during said displaying the second view.
5 Assignments
0 Petitions
Accused Products
Abstract
A method for facilitating placement of wagers in an online game during game play includes displaying a first view of a wagering grid for an online game, with the wagering grid having lines. The method further includes receiving an input that is a gesture representing placement of a wager by a user on the wagering grid, and displaying a second view of the wagering grid that is a pop-up view. The second view, which can be a zoomed view or a magnified view, excludes any other placed wagers to facilitate placement of the wager by the user with respect to the lines of the wagering grid. Once the user has placed the wager, the method includes displaying an updated version of the first view that includes the wager placed by the user. In one example, the online game is a roulette game.
36 Citations
20 Claims
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1. A method, comprising:
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displaying a first view of a wagering grid for an online game on a screen of a mobile touch-screen device, the wagering grid having lines, and the first view including a social messaging button that enables a user to communicate with others via a third party social network; receiving an input on the screen of the mobile touch-screen device that is a dragging gesture representing placement of a wager by the user on the wagering grid; displaying, in response to the input on the screen of the mobile touch-screen device, a second view of the wagering grid that is a magnified view of the wagering grid from the first view, the second view tracking the dragging gesture, and the second view including the lines of the wagering grid, wherein the second view excludes any other placed wagers to facilitate placement of the wager by the user with respect to the lines of the wagering grid; closing the second view once input is no longer being received at the screen of the mobile touch-screen device and then displaying an updated version of the first view that includes the wager placed by the user; and receiving an input on the screen of the mobile touch-screen device from the user through the social messaging button and transmitting a resulting communication to the third party social network through an application programming interface, wherein the operations are performed by a processor, and wherein said displaying the first view is maintained for at least a portion of the screen of the mobile touch screen device during said displaying the second view. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method, comprising:
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displaying a first view of a wagering grid for an online roulette game on a screen of a mobile touch-screen device, the wagering grid having lines, and the first view including a social messaging button that enables a user to communicate with others via a third party social network; receiving an input that is a dragging gesture on the screen of a mobile touch-screen device, the dragging gesture representing placement of a wager by the user on the wagering grid; displaying, in response to the dragging gesture, a second view of the wagering grid that is a magnified view of the wagering grid from the first view, the second view tracking the dragging gesture, and the second view including the lines of the wagering grid from the first view, wherein the second view excludes any other placed wagers to facilitate placement of the wager by the user with respect to the lines of the wagering grid; closing the second view once input is no longer being received at the screen of the mobile touch screen device and then displaying an updated version of the first view that includes the wager placed by the user; and receiving an input at the screen of the mobile touch-screen device from the user through the social messaging button and transmitting a resulting communication to the third party social network through an application programming interface, wherein the operations are performed by a processor, and wherein said displaying the first view is maintained for at least a portion of the screen of the mobile touch-screen device during said displaying the second view. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
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19. A non-transitory computer-readable medium having a computer program stored therein, the computer program, when executed by a processor, causing a computer to perform the following operations:
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display a first view of a wagering grid for an online game on a screen of a mobile touch-screen device, the wagering grid having lines, and the first view including a social messaging button that enables a user to communicate with others via a third party social network; receive, at the screen of the mobile touch-screen device, an input that is a dragging gesture, the dragging gesture representing placement of a wager by the user on the wagering grid; display, in response to the input, a second view of the wagering grid that is a magnified view of the wagering grid from the first view, the second view including the lines of the wagering grid from the first view, and the second view tracking the dragging gesture, wherein the second view excludes any other placed wagers to facilitate placement of the wager by the user with respect to the lines of the wagering grid; close the second view once input is no longer being received at the screen of the mobile touch-screen device and then display an updated version of the first view that includes the wager placed by the user; and receive an input at the screen of the mobile touch-screen device from the user through the social messaging button and transmit a resulting communication to the third party social network through an application programming interface; wherein said displaying the first view is maintained for at least a portion of the screen of the mobile touch-screen device during said displaying the second view. - View Dependent Claims (20)
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Specification