3D enhancements to game components in gaming systems including a multi-faceted gaming surface
First Claim
1. An electronic gaming machine for providing game components with three-dimensional (3D) enhancement, the machine comprising:
- at least one persistent data store;
at least one receiver to receive game data for storage in the at least one persistent data store;
at least one processor configured to, using a portion of the game data, generate a multi-faceted gaming surface having a plurality of facet gaming surfaces, wherein each of the plurality of facet gaming surface comprises at least one of a row and a column of game components along a plane in accordance with a set of game rules for a given game; and
a display device configured with a user interface to display the multi-faceted gaming surface in three-dimensions in relation to the plane of the display device;
wherein the at least one processor is configured to run a plurality of instances of the given game in parallel on different ones of the plurality of facet gaming surfaces of the multi-faceted gaming surface, andwherein the plurality of instances of the given game includes a first instance of the game that is to run on a first of the plurality of facet gaming surfaces and a second instance of the game that is different from the first instance and that is to run on a second of the plurality of facet gaming surfaces.
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Accused Products
Abstract
An electronic gaming machine, system and method for providing game components with 3D enhancement are provided. The machine includes: one persistent data store; one receiver to receive game data for storage in the persistent data store; at least one processor configured to, using a portion of the game data, generate a multi-faceted gaming surface having a plurality of facet gaming surfaces, wherein each facet gaming surface comprises at least one of a row and a column of game components along a plane in accordance with a set of game rules for a given game; and a display device configured with a user interface to display the multi-faceted gaming surface in three-dimensions in relation to the plane of the display device; wherein the at least one processor is configured to run multiple instances of the given game in parallel on different facet gaming surfaces of the multi-faceted gaming surface.
37 Citations
27 Claims
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1. An electronic gaming machine for providing game components with three-dimensional (3D) enhancement, the machine comprising:
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at least one persistent data store; at least one receiver to receive game data for storage in the at least one persistent data store; at least one processor configured to, using a portion of the game data, generate a multi-faceted gaming surface having a plurality of facet gaming surfaces, wherein each of the plurality of facet gaming surface comprises at least one of a row and a column of game components along a plane in accordance with a set of game rules for a given game; and a display device configured with a user interface to display the multi-faceted gaming surface in three-dimensions in relation to the plane of the display device; wherein the at least one processor is configured to run a plurality of instances of the given game in parallel on different ones of the plurality of facet gaming surfaces of the multi-faceted gaming surface, and wherein the plurality of instances of the given game includes a first instance of the game that is to run on a first of the plurality of facet gaming surfaces and a second instance of the game that is different from the first instance and that is to run on a second of the plurality of facet gaming surfaces. - View Dependent Claims (6, 7, 8)
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- 2. The electronic gaming machine of 1, wherein the at least one processor is further configured to rotate the multi-faceted gaming surface about at least one axis to reveal or hide a facet gaming surface of the plurality of facet game surfaces, and wherein the display device is further configured to display an animation of the rotation.
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9. An electronic gaming machine for providing game components with three-dimensional (3D) enhancement, the machine comprising:
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at least one persistent data store; at least one receiver to receive game data for storage in the at least one persistent data store; at least one processor configured to, using a portion of the game data, generate a multi-faceted gaming surface having a plurality of facet gaming surfaces, wherein each of the plurality of facet gaming surfaces comprises at least one of a row and a column of game components along a plane in accordance with a set of game rules for a given game; and a display device configured with a user interface to display the multi-faceted gaming surface in three-dimensions in relation to the plane of the display device; wherein the at least one processor is configured to run a plurality of instances of the given game in parallel on different ones of the plurality of facet gaming surfaces of the multi-faceted gaming surface, and wherein the plurality of instances of the given game includes a first instance of the game that is to run on a first of the plurality of facet gaming surfaces and a second instance of the game that is different from the first instance and that is to run on a second of the plurality of facet gaming surfaces. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A computer-implemented method for providing game components with 3D enhancement in a gaming system, the method comprising:
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generating a multi-faceted gaming surface having a plurality of facet gaming surfaces, wherein each facet gaming surface comprises at least one of a row and a column of game components along a plane in accordance with a set of game rules for a given game; displaying on a display device the multi-faceted gaming surface in three-dimensions in relation to the plane of the display device; and running multiple instances of the given game in parallel on different ones of the plurality of facet gaming surfaces of the multi-faceted gaming surface, wherein the multiple instances include a first instance of the game that is to run on a first of the plurality of facet gaming surfaces and a second instance of the game that is different from the first instance and that is to run on a second of the plurality of facet gaming surfaces. - View Dependent Claims (25, 26, 27)
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21. The computer-implemented method of 20, further comprising:
rotating the multi-faceted gaming surface about at least one axis to reveal or hide one of the plurality of facet gaming surfaces. - View Dependent Claims (22, 23, 24)
Specification