Dual-mode eyeglasses
First Claim
1. A system for home entertainment, the system comprising:
- wearable dual-mode eyeglasses including a translucent display, a low latency transmitter that is communicatively coupled to an entertainment console, a high latency transceiver that is communicatively coupled to the entertainment console, and a processing module, wherein the display, the low latency transmitter, the high latency transceiver, and processing module are integrated into the dual-mode eyeglasses, the processing module configured to;
transmit game control messages to the entertainment console via the low latency transmitter;
communicate game data messages with the entertainment console via the high latency transceiver, wherein at least some of the game data messages include video data; and
present, on the integrated display of the dual-mode eyeglasses, entertainment data received from the entertainment console via the high latency transceiver, wherein at least some of the entertainment data comprise video data.
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Accused Products
Abstract
Methods, systems, and techniques for dual-mode communication are provided. Example embodiments provide a an enhanced mobile device that includes a CPU, a low latency transceiver, and a high latency transceiver. The enhanced mobile device is in communication with a console via both the low latency transceiver and the high latency transceiver. The console also includes a CPU, a low latency transceiver, and a high latency transceiver. In some embodiments, the low latency communication channel is used to transmit control messages to an entertainment console whereas the high latency communication channel is used to communicate data between the mobile device and the entertainment console. The dual-mode communication may be used in different scenarios, including entertainment applications, such as with dual-mode eyeglasses.
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Citations
31 Claims
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1. A system for home entertainment, the system comprising:
wearable dual-mode eyeglasses including a translucent display, a low latency transmitter that is communicatively coupled to an entertainment console, a high latency transceiver that is communicatively coupled to the entertainment console, and a processing module, wherein the display, the low latency transmitter, the high latency transceiver, and processing module are integrated into the dual-mode eyeglasses, the processing module configured to; transmit game control messages to the entertainment console via the low latency transmitter; communicate game data messages with the entertainment console via the high latency transceiver, wherein at least some of the game data messages include video data; and present, on the integrated display of the dual-mode eyeglasses, entertainment data received from the entertainment console via the high latency transceiver, wherein at least some of the entertainment data comprise video data. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A method for interacting with an entertainment console, the method comprising:
facilitating interaction with the entertainment console via wearable dual-mode eyeglasses that include a translucent display, a low latency transmitter communicatively coupled to the entertainment console, a high latency transceiver communicatively coupled to the entertainment console, and a processing module, and wherein the display, the low latency transmitter, the high latency transmitter, and the processing module are integrated into the dual-mode eyeglasses, by; transmitting game control messages to the entertainment console via the low latency transmitter; communicating game data messages with the entertainment console via the high latency transceiver, wherein at least some of the game data messages include video data; and presenting, on the integrated display, entertainment data received from the entertainment console via the high latency transceiver, wherein at least some of the entertainment data comprises video data. - View Dependent Claims (16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28)
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29. A non-transitory computer-readable medium including contents that are configured, when executed, to cause a computing system to perform a method for interacting with an entertainment console, the method comprising:
facilitating interaction with the entertainment console via wearable dual-mode eyeglasses that includes a translucent display, a low latency transmitter communicatively coupled to the entertainment console, and a high latency transceiver communicatively coupled to the entertainment console, and a processing module, wherein the display, the low latency transmitter, the high latency transmitter, and processing module are integrated into the dual-mode eyeglasses, by; transmitting game control messages to the entertainment console via the low latency transmitter; communicating game data messages with the entertainment console via the high latency transceiver, wherein at least some of the game data messages include video data; and presenting, on the integrated display, entertainment data received from the entertainment console via the high latency transceiver;
wherein at least some of the entertainment data comprise video data.- View Dependent Claims (30, 31)
Specification