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Spatial audio signal processing for objects with associated audio content

  • US 9,787,846 B2
  • Filed: 01/21/2015
  • Issued: 10/10/2017
  • Est. Priority Date: 01/21/2015
  • Status: Active Grant
First Claim
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1. A user device for generating a scene, the user device comprising:

  • at least one image capturing device configured to capture video of an area within a field of view of a user wearing the user device, the user device being a head-mountable device;

    an object determiner configured to determine a virtual object for the scene, the virtual object being associated with at least one audio signal, the scene being a shared mixed-reality scene environment representing the captured video of the area within the field of view of the user wearing the user device combined with the virtual object;

    one or more components configured to communicate the shared mixed-reality scene environment to a device of at least one additional user over a communications network, the shared mixed-reality scene environment enabling one or more of a functional attribute or a positional attribute of the virtual object to be controlled by the user and the at least one additional user;

    a relative position/orientation determiner configured to;

    determine a relative object position and orientation of the virtual object relative to a device position and orientation of the user device;

    determine over a determined time period a change in the relative object position and orientation;

    determine that the virtual object has moved outside the field of view based on the change in the relative object position and orientation being greater than a determined threshold value; and

    generate a smoothed relative object position and orientation outside the field of view as the relative object position and orientation based on a determination that the virtual object has moved outside the field of view; and

    an audio position processor configured to spatially audio signal process the at least one audio signal to generate at least a two channel audio signal based on the relative object position and orientation.

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